com.unity.postprocessing 2.1.7
Notes: processedReleased June 12, 2019
Unity Compatibility
Minimum Unity: 2018.1
Package Dependencies
No dependency metadata provided.
✨ Features
- Initial Stadia platform support.
🔧 Bug Fixes
- Viewport handling wasn't working correctly when FXAA or SMAA were used with builtin pipelines.
- Depth of Field could end up fully blurry depending on the project setup.
- Reloading an asset bundle that has references to post-processing was broken.
📈 Improvements
- Warning for mobiles about using post-processing with non-fullscreen cameras.
- Directly to Camera Target on the PostProcessLayer component is now disabled by default.
- The framework now uses its own random number generator instead of the default Unity one.
