com.unity.postprocessing 2.1.7

com.unity.postprocessing

Notes: processedReleased June 12, 2019

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Unity Compatibility

Minimum Unity: 2018.1

Package Dependencies

No dependency metadata provided.

Features

  • Initial Stadia platform support.

🔧 Bug Fixes

  • Viewport handling wasn't working correctly when FXAA or SMAA were used with builtin pipelines.
  • Depth of Field could end up fully blurry depending on the project setup.
  • Reloading an asset bundle that has references to post-processing was broken.

📈 Improvements

  • Warning for mobiles about using post-processing with non-fullscreen cameras.
  • Directly to Camera Target on the PostProcessLayer component is now disabled by default.
  • The framework now uses its own random number generator instead of the default Unity one.