com.unity.purchasing 4.0.3
Notes: processedReleased August 24, 2021
Unity Compatibility
Minimum Unity: 2019.4
Package Dependencies
- com.unity.modules.androidjni (1.0.0)
- com.unity.modules.jsonserialize (1.0.0)
- com.unity.modules.unityanalytics (1.0.0)
- com.unity.modules.unitywebrequest (1.0.0)
- com.unity.services.core (1.0.1)
- com.unity.ugui (1.0.0)
✨ Features
- Added samples to the Package Manager Details view:
- - Apple Sample - Restoring Transactions
- - Apple Sample - Handling Deferred Purchases
🔧 Bug Fixes
- GooglePlay - Fixed issue that led to purchases failing with a `ProductUnavailable` error when fetching additional products multiple times in quick succession.
- GooglePlay - Fixed issue that led to purchases failing with a `ProductUnavailable` error when a game had been running for some time.
- GooglePlay - Fixed issue that led to initialization failing with a `NoProductsAvailable` error when the network is interrupted while initializing, requiring the user to restart the app. Now Unity IAP handle initialization with poor network
- connectivity by retrying periodically. This retry behavior is consistent with our Apple App Store's, and with the previous version of our Google Play Store's implementations.
📈 Improvements
- Restructured Manual documentation to improve readability.
