com.unity.recorder 2.4.0-preview.1
Notes: processedReleased October 26, 2020
Unity Compatibility
Minimum Unity: 2018.4 (4f1)
Package Dependencies
- com.unity.timeline (1.0.0)
✨ Features
- Added MonoBehaviour recording support in the Animation Recorder.
🔧 Bug Fixes
- Fixed a bug where the animation recorder settings game object bindings were not saved properly when saving as a recorder preset.
- Reset the window without having to close it when a version upgrade happens while the Recorder Window is open.
- Fixed a bug where switching from an absolute path to any other path type would create an invalid output path.
- Log a warning when multiple concurrent Movie Recorder instances are concurrent, because this is not supported.
- Fixed a visual glitch with the "Cap FPS" checkbox extending outside its GUI element.
- Forced the "Render Frame Step" values in Recorders to be larger than zero.
- Fixed a bug causing excessive Timeline updates while changing the output file.
- Remove superfluous "CaptureAudio" option from the AudioRecorder.
- Fixed a bug that caused Copy/Pasted RecorderClips to lose the settings when entering in playmode.
- Fixed a visual glitch with very long paths when inspecting RecorderClips.
- Fixed a bug where in a Scriptable Render Pipeline, the GameView recordings would export transparency for PNG files if the camera background had transparency.
- Fixed a crash issue when starting and stopping a GIF animation recording while the Play Mode is paused.
- Fixed an issue where multiple recorders with various camera targets would produce flipped content.
