com.unity.recorder 4.0.0-pre.2
Notes: processedReleased October 21, 2021
Unity Compatibility
Minimum Unity: 2019.4 (1f1)
Package Dependencies
- com.unity.timeline (1.0.0)
✨ Features
- Added variable frame rate support to the Movie Recorder.
📈 Improvements
- Make VP8 WebM the default output format for Movie Recorders on Linux, MP4 not being supported.
- Log errors when setting up a Recorder for H.264 MP4 or ProRes on Linux.
- Hide the Flip Vertical property in AOV Recorder Settings, as it is not supported.
- Disable asynchronous shader compilation before recording.
- The Exit Play Mode option, which used to be a per-user setting, is now a per-Recorder-List asset.
🔧 Bug Fixes
- Prevent recording when multiple Recorders use the same output file name.
- Ensure recording the expected frames with accumulation when the recording range doesn't start at 0.
- Add missing output location browse button in the Animation Clip Recorder.
- Ignore the unsupported "Capture UI" option in Scriptable Render Pipeline (SRP) projects to prevent recordings from being corrupted
- Prevent users from editing Recorder bindings through the UI.
- Add contextual feedback about Simulator view not supported when selecting "Game View" as the recorded source.
- Automatically switch to Game view if Simulator view is selected when starting to record the "Game View" source.
- Prevent the Recorder Timeline integration from outputting files when the timeline is paused.
- Ignore the Render Frame Step property when the Frame Rate Playback mode is set to Constant.
- Fix valid Recorders only recording the first frame when the first Recorder in the Recorder Window list is invalid.
- Prevent users from getting issues when renaming recorders in the Recorder List.
