com.unity.recorder 4.0.0-pre.2

com.unity.recorder

Notes: processedReleased October 21, 2021

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Unity Compatibility

Minimum Unity: 2019.4 (1f1)

Package Dependencies

Features

  • Added variable frame rate support to the Movie Recorder.

📈 Improvements

  • Make VP8 WebM the default output format for Movie Recorders on Linux, MP4 not being supported.
  • Log errors when setting up a Recorder for H.264 MP4 or ProRes on Linux.
  • Hide the Flip Vertical property in AOV Recorder Settings, as it is not supported.
  • Disable asynchronous shader compilation before recording.
  • The Exit Play Mode option, which used to be a per-user setting, is now a per-Recorder-List asset.

🔧 Bug Fixes

  • Prevent recording when multiple Recorders use the same output file name.
  • Ensure recording the expected frames with accumulation when the recording range doesn't start at 0.
  • Add missing output location browse button in the Animation Clip Recorder.
  • Ignore the unsupported "Capture UI" option in Scriptable Render Pipeline (SRP) projects to prevent recordings from being corrupted
  • Prevent users from editing Recorder bindings through the UI.
  • Add contextual feedback about Simulator view not supported when selecting "Game View" as the recorded source.
  • Automatically switch to Game view if Simulator view is selected when starting to record the "Game View" source.
  • Prevent the Recorder Timeline integration from outputting files when the timeline is paused.
  • Ignore the Render Frame Step property when the Frame Rate Playback mode is set to Constant.
  • Fix valid Recorders only recording the first frame when the first Recorder in the Recorder Window list is invalid.
  • Prevent users from getting issues when renaming recorders in the Recorder List.