com.unity.render-pipelines.core 7.2.0

com.unity.render-pipelines.core

Notes: processedReleased February 11, 2020

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Unity Compatibility

Minimum Unity: 2019.3 (0f6)

Package Dependencies

🔧 Bug Fixes

  • Fix `WaveIsFirstLane()` to ignore helper lanes in fragment shaders on PS4.
  • Fixed a bug where Unity would crash if you tried to remove a Camera component from a GameObject using the Inspector window, while other components dependended on the Camera component.
  • Fixed errors due to the debug menu when enabling the new input system.
  • Fix LookDev FPS manipulation in view
  • Fix LookDev zoom being stuck when going near camera pivot position
  • Fix LookDev manipulation in view non responsive if directly using an HDRI
  • Fix LookDev behaviour when user delete the EnvironmentLibrary asset
  • Fix LookDev SunPosition button position
  • Fix LookDev EnvironmentLibrary tab when asset is deleted
  • Fix LookDev used Cubemap when asset is deleted

📈 Improvements

  • Updated macros to be compatible with the new shader preprocessor.