com.unity.render-pipelines.lightweight 2.0.4-preview

com.unity.render-pipelines.lightweight

Notes: processedReleased July 10, 2019

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Unity Compatibility

Minimum Unity: 2018.2

Features

  • Added camera additional data component to control shadows, depth and color texture.
  • pipeline now uses XRSEttings.eyeTextureResolutionScale as renderScale when in XR.

📈 Improvements

  • Shadow rendering has been optimized for the Mali Utgard architecture by removing indexing and avoiding divisions for orthographic projections. This reduces the frame time by 25% on the Overdraw benchmark.
  • Removed 7x7 tent filtering when using cascades.
  • Updated lightweight asset inspector to show capabilities and general settings groups. Removed custom shader stripping.
  • Screenspace shadow resolve is now only done when rendering shadow cascades.