When you select **Per Vertex** option for **Additional Lights**, the **Per Object Limit** option is not greyed out anymore.
When you change camera viewport height to values above 1.0, the Unity Editor doesn't freeze anymore. case 1097497
When you use AR with LWRP, the following error message is not displayed in the console anymore: "The camera list passed to the render pipeline is either null or empty."
LWRP materials now properly bake emission values. case 1097667