com.unity.render-pipelines.universal 10.7.0

com.unity.render-pipelines.universal

Notes: processedReleased September 21, 2021

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Unity Compatibility

Minimum Unity: 2020.3 (18f1)

Features

  • Added support for controlling Volume Framework Update Frequency in UI on Cameras and URP Asset as well as through scripting.
  • XR: Added Late Latching support to reduce VR latency (Quest).

🔧 Bug Fixes

  • Fixed terrain hole shadowing [case 1349305]
  • Fixed artifacts in Speed Tree 8 billboard LODs due to SpeedTree LOD smoothing/crossfading [case 1348407]
  • Fixed an issue where the scene view would turn black when bloom was enabled. case 1298790, case 1340848
  • Fixed a case where camera dimension can be zero. case 1321168
  • VFX: Fixed soft particles when HDR or Opaque texture isn't enabled
  • VFX: Fixed OpenGL soft particles fallback when depth texture isn't available
  • Fixed UniversalRenderPipelineAsset multi-edit.