com.unity.render-pipelines.universal 10.7.0
com.unity.render-pipelines.universal
Notes: processedReleased September 21, 2021
Unity Compatibility
Minimum Unity: 2020.3 (18f1)
Package Dependencies
✨ Features
- Added support for controlling Volume Framework Update Frequency in UI on Cameras and URP Asset as well as through scripting.
- XR: Added Late Latching support to reduce VR latency (Quest).
🔧 Bug Fixes
- Fixed terrain hole shadowing [case 1349305]
- Fixed artifacts in Speed Tree 8 billboard LODs due to SpeedTree LOD smoothing/crossfading [case 1348407]
- Fixed an issue where the scene view would turn black when bloom was enabled. case 1298790, case 1340848
- Fixed a case where camera dimension can be zero. case 1321168
- VFX: Fixed soft particles when HDR or Opaque texture isn't enabled
- VFX: Fixed OpenGL soft particles fallback when depth texture isn't available
- Fixed UniversalRenderPipelineAsset multi-edit.
