com.unity.sequences 1.0.0

com.unity.sequences

Notes: processedReleased July 8, 2021

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Unity Compatibility

Minimum Unity: 2020.3

📈 Improvements

  • Optimize the Sequence Asset search method to improve the Editor responsiveness when selecting a Sequence or performing simple operations on it.
  • Optimize caching to improve the overall responsiveness of the Sequences window.
  • Use by default the Timeline framerate value from the Project Settings when creating a MasterSequence with no specified FPS value.

🔧 Bug Fixes

  • Make sure the renaming of a MasterSequence works under all conditions and with all supported Unity versions.
  • Prevent the Sequences Structure from displaying an invalid Sequence entry after the renaming of a MasterSequence.
  • Fix the Sequence Asset renaming process to handle edge cases for whitespace and duplicate names.
  • Ensure to always update and refresh the Sequence Assembly window and the Asset Collection view after renaming a Sequence Asset.
  • Ensure that the Asset Collection captures all the Sequence Assets when the project imports.
  • Fix cases where the Variant dropdowns of the Sequence Assembly window become unresponsive.
  • Preserve the Timeline playhead position when updating a Prefab instance.
  • Don't prevent users from changing the framerate (FPS) of a Timeline associated to a Sequence via the Timeline Window.
  • Make the Sequences Window retain the state of the Structure treeview between domain reloads.
  • Avoid throwing exception on prefabized Sequences when setting the Timeline breadcrumb.
  • Complete the public API Documentation.