com.unity.sequences 1.1.0-pre.2

com.unity.sequences

Notes: processedReleased December 13, 2021

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Unity Compatibility

Minimum Unity: 2020.3

Features

  • New API method overload for `SequenceAssetUtility.RemoveFromSequence()` with an optional parameter `InteractionMode` that allows to skip the user confirmation pop-up.

🔧 Bug Fixes

  • Make sure users can swap Sequence Asset Variants from the Sequence Assembly window in any scenario.
  • Make sure users can undo the "Match Editorial Content (Ripple)" action.
  • Avoid issues when creating a Master Sequence from the Add menu while an existing Sequence is being renamed.
  • Prevent the Structure view from showing an empty but selectable entry that might result from a sequence deletion.
  • Prevent Unity from throwing an exception on new Sequence creation from the GameObject menu.
  • Prevent Unity from throwing an exception when transforming a sequence's GameObject into a Prefab if the GameObject includes a Scene Loading Policy component.
  • Prevent Unity from throwing an exception on `Assets/Sequences/` folder deletion.
  • Prevent Unity from throwing an exception when finding in SceneManager a registered Scene that was actually unloaded but visible in the Hierarchy.
  • Fix the recording end frame of sub-sequence to respect the parent sequence frame end when it is earlier than the sub-sequence's one.