com.unity.services.lobby 1.1.0-pre.4

com.unity.services.lobby

Source docs
Notes: processedReleased April 5, 2023

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Unity Compatibility

Minimum Unity: 2020.3

Package Dependencies

🔄 Changes

  • Added more specific LobbyEvents
  • - `PlayerJoined`: Raised when a player joins the lobby
  • - `PlayerLeft`: Raised when a player leaves the lobby
  • - `KickedFromLobby`: Raised when the owned player is kicked from a lobby
  • - `PlayerDataChanged`: Raised when a player data changed
  • - `PlayerDataRemoved`: Raised when a player data is removed
  • - `PlayerDataAdded`: Raised when a player data is added
  • - `DataChanged`: Raised when a lobby data changed
  • - `DataRemoved`: Raised when a lobby data is removed
  • - `DataAdded`: Raised when a lobby data is added
  • - `LobbyDeleted`: Raised when a lobby is deleted
  • Added password-protected lobbies
  • - Added password to create lobby
  • - Added password to join by id/code
  • - Added password to update lobby (add, update, or remove password)
  • - Added HasPassword field to the lobby model (automatically managed based on existence of password)
  • - Added HasPassword as searchable field for queries