com.unity.services.lobby 1.1.0-pre.4
Source docsNotes: processedReleased April 5, 2023
Unity Compatibility
Minimum Unity: 2020.3
Package Dependencies
- com.unity.modules.unitywebrequest (1.0.0)
- com.unity.modules.unitywebrequestassetbundle (1.0.0)
- com.unity.modules.unitywebrequestaudio (1.0.0)
- com.unity.modules.unitywebrequesttexture (1.0.0)
- com.unity.modules.unitywebrequestwww (1.0.0)
- com.unity.nuget.newtonsoft-json (3.0.2)
- com.unity.services.authentication (2.1.1)
- com.unity.services.core (1.4.2)
- com.unity.services.wire (1.1.0)
🔄 Changes
- Added more specific LobbyEvents
- - `PlayerJoined`: Raised when a player joins the lobby
- - `PlayerLeft`: Raised when a player leaves the lobby
- - `KickedFromLobby`: Raised when the owned player is kicked from a lobby
- - `PlayerDataChanged`: Raised when a player data changed
- - `PlayerDataRemoved`: Raised when a player data is removed
- - `PlayerDataAdded`: Raised when a player data is added
- - `DataChanged`: Raised when a lobby data changed
- - `DataRemoved`: Raised when a lobby data is removed
- - `DataAdded`: Raised when a lobby data is added
- - `LobbyDeleted`: Raised when a lobby is deleted
- Added password-protected lobbies
- - Added password to create lobby
- - Added password to join by id/code
- - Added password to update lobby (add, update, or remove password)
- - Added HasPassword field to the lobby model (automatically managed based on existence of password)
- - Added HasPassword as searchable field for queries
