com.unity.shadergraph 10.6.0

com.unity.shadergraph

Notes: processedReleased July 8, 2021

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Unity Compatibility

Minimum Unity: 2020.3 (13f1)

🔧 Bug Fixes

  • Fixed an issue where an integer property would be exposed in the material inspector as a float [1332564]
  • Fixed an issue where the normal vector in object space would scale with the objects scale, causing non-normalized normal vectors
  • Fixed a bug in ShaderGraph where sticky notes couldn't be copied and pasted [1221042].
  • Fixed GPU instancing support in Shadergraph [1319655] (https://issuetracker.unity3d.com/issues/shader-graph-errors-are-thrown-when-a-propertys-shader-declaration-is-set-to-hybrid-per-instance-and-exposed-is-disabled).
  • Fixed Procedural Virtual Texture compatibility with SRP Batcher [1329336] (https://issuetracker.unity3d.com/issues/procedural-virtual-texture-node-will-make-a-shadergraph-incompatible-with-srp-batcher)