com.unity.splines 2.0.0-pre.2

com.unity.splines

Notes: processedReleased May 17, 2022

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Unity Compatibility

Minimum Unity: 2022.1

Features

  • Added the ability to edit multiple spline elements in the element inspector.
  • Added functionality to join knots from different splines.
  • Added functionality to reverse the flow of a spline.

📈 Improvements

  • Added a dropdown menu to select tangent modes to the Element Inspector.
  • Updated the `Draw Splines Tool` to display only one tangent when a new knot is created.
  • Simplified tangents in the `Draw Splines Tool` by removing the interactable handle .
  • Renamed `Knot Placement Tool` to `Draw Splines Tool`.
  • Modified the `Draw Splines Tool` to account for multiple splines.

🔧 Bug Fixes

  • Fixed SplineInspector knot removal not keeping metadata consistent (KnotLinks).
  • Fixed an issue that caused auto-smoothed tangents to show in the `Draw Splines Tool` and be selectable by rect selection.
  • Added `ReadOnly` to knot's and length's `NativeArray` to fix IndexOutOfRangeException on `NativeSpline`.
  • Fixed tangents when closing the spline to keep user-defined values.
  • Fixed index error in the `Spline.SendSizeChangeEvent` method.
  • Fixed a case where inserting a knot would not update adjacent knots with "auto-smooth" tangent mode.