com.unity.splines 2.0.0-pre.2
Notes: processedReleased May 17, 2022
Unity Compatibility
Minimum Unity: 2022.1
Package Dependencies
✨ Features
- Added the ability to edit multiple spline elements in the element inspector.
- Added functionality to join knots from different splines.
- Added functionality to reverse the flow of a spline.
📈 Improvements
- Added a dropdown menu to select tangent modes to the Element Inspector.
- Updated the `Draw Splines Tool` to display only one tangent when a new knot is created.
- Simplified tangents in the `Draw Splines Tool` by removing the interactable handle .
- Renamed `Knot Placement Tool` to `Draw Splines Tool`.
- Modified the `Draw Splines Tool` to account for multiple splines.
🔧 Bug Fixes
- Fixed SplineInspector knot removal not keeping metadata consistent (KnotLinks).
- Fixed an issue that caused auto-smoothed tangents to show in the `Draw Splines Tool` and be selectable by rect selection.
- Added `ReadOnly` to knot's and length's `NativeArray` to fix IndexOutOfRangeException on `NativeSpline`.
- Fixed tangents when closing the spline to keep user-defined values.
- Fixed index error in the `Spline.SendSizeChangeEvent` method.
- Fixed a case where inserting a knot would not update adjacent knots with "auto-smooth" tangent mode.
