com.unity.streaming-image-sequence 0.9.0-preview
com.unity.streaming-image-sequence
Notes: processedReleased March 10, 2021
Unity Compatibility
Minimum Unity: 2019.4
Package Dependencies
- com.unity.editorcoroutines (1.0.0)
- com.unity.ext.nunit (1.0.0)
- com.unity.film-internal-utilities (0.8.1-preview)
- com.unity.modules.animation (1.0.0)
- com.unity.modules.director (1.0.0)
- com.unity.modules.imageconversion (1.0.0)
- com.unity.modules.particlesystem (1.0.0)
- com.unity.timeline (1.2.14)
- com.unity.ugui (1.0.0)
🔄 Changes
- feat: load images as Texture2D directly if they are regular Unity assets
- feat: make the SIS curve applicable in runtime
- feat: partially support EXR for SISPlayableAsset and RenderCachePlayableAsset
- fix: reset curves for Timeline 1.5.x and up
- fix: errors when moving RenderCachePlayableAsset around in Timeline
- fix: errors when opening older SISPlayableAsset with no curves inside ClipData
- fix: allow RenderCapturer classes to define their own Blit Material to screen
- fix: errors when updating RenderCache while changing resolution
- chore: use com.unity.film-internal-utilities@0.8.1-preview
- chore: update dependency to com.unity.film-internal-utilities@0.8.0-preview
- chore: Add V to indicate virtual functions in BaseRenderCapturer
