com.unity.terrain-tools 2.0.0-preview

com.unity.terrain-tools

Notes: processedReleased August 8, 2019

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Unity Compatibility

Minimum Unity: 2019.2

Package Dependencies

No dependency metadata provided.

🔄 Changes

  • Brush Mask Filter Stack and Filters
  • Added Brush Mask Filter Stack to each tool
  • New noise type "Strata"
  • Noise Filter
  • Noise Editor Window
  • Wind Erosion bug fixes. Looks great!
  • TerrainToolbox Material Updates
  • Can import splatmaps with the Terrain Toolbox
  • Bug fixing for Terrain Toolbox Gizmo
  • Terrain visualization utilies in Terrain Toolbox
  • Improved Paint Texture tool. Now uses brush controllers for size, rotation, etc.
  • Reorderable Layer List/Palette Assets
  • Eyedropper feature for Paint Texture Tool that selects the most prominent Terrain Layer in a given area
  • Fixed Mesh Stamp Tool
  • Rotation for Mesh Stamp now treats brush rotation and mesh rotation as one transformation
  • Fixed depth for Mesh Stamp
  • Moved Mesh to RenderTexture to public API for folks to use in their tools
  • Ability to generate noise based on input Texture. Noise Filter uses this to pipe the heightmap into the noise generation for another way of doing strata
  • Options to "Reset" brush settings to defaults added on the Tool foldout headers
  • Removed AssetDatabase.Refresh from static constructor of NoiseLib
  • LOTS of bug fixing