com.unity.terrain-tools 2.0.0-preview
Notes: processedReleased August 8, 2019
Unity Compatibility
Minimum Unity: 2019.2
Package Dependencies
No dependency metadata provided.
🔄 Changes
- Brush Mask Filter Stack and Filters
- Added Brush Mask Filter Stack to each tool
- New noise type "Strata"
- Noise Filter
- Noise Editor Window
- Wind Erosion bug fixes. Looks great!
- TerrainToolbox Material Updates
- Can import splatmaps with the Terrain Toolbox
- Bug fixing for Terrain Toolbox Gizmo
- Terrain visualization utilies in Terrain Toolbox
- Improved Paint Texture tool. Now uses brush controllers for size, rotation, etc.
- Reorderable Layer List/Palette Assets
- Eyedropper feature for Paint Texture Tool that selects the most prominent Terrain Layer in a given area
- Fixed Mesh Stamp Tool
- Rotation for Mesh Stamp now treats brush rotation and mesh rotation as one transformation
- Fixed depth for Mesh Stamp
- Moved Mesh to RenderTexture to public API for folks to use in their tools
- Ability to generate noise based on input Texture. Noise Filter uses this to pipe the heightmap into the noise generation for another way of doing strata
- Options to "Reset" brush settings to defaults added on the Tool foldout headers
- Removed AssetDatabase.Refresh from static constructor of NoiseLib
- LOTS of bug fixing
