com.unity.terrain-tools 3.0.2-preview.2
Notes: processedReleased November 2, 2020
Unity Compatibility
Minimum Unity: 2019.4
Package Dependencies
No dependency metadata provided.
✨ Features
- Editor Analytics integration.
- Fallback shader to the HDRP Visualization shader.
- PNG/TGA heightmaps support level remapping and vertical flipping.
- Create New Terrain supports heightmaps in Texture2D format.
📈 Improvements
- Changed the package name that's used to get core Universal Render Pipeline (URP) HLSL code from Lightweight to Universal.
- Added missing Terrain visualization settings.
- Removed Filter Stack Image assets.
- Changed Base Map Maximum Distance to 20000 to match the range in the Terrain Inspector.
- Terrain Toolbox splatmap modifications are now applied to Terrain only after you click **Apply To Terrain** in the Terrain Toolbox.
🔧 Bug Fixes
- #### Brushes
- Brush sizes are clamped to a maximum based on texture size. (1276290)
- Clone tool correctly blends heightmap.
- Clone tool clones alphamaps as well as height.
- Clone tool correctly maintains clone position when you rotate the Scene Camera or click on the UI.
- Corrected Smooth tool behavior when you paint near the edges of Terrain tiles so that it produces less discontinuities. (1186005)
- Removed artifacts that occurred when you used the Twist Brush. (1276448)
- Added support for Brush Mask Filters to the Wind Erosion tool.
- #### Splatmaps
- Corrected blending when you apply splatmaps from the Terrain Toolbox.
- Fixed error thrown when you highlight a splatmap in the Terrain Toolbox.
- Fixed Undo/Redo functions after you apply a splatmap to a Terrain from the Terrain Toolbox.
- Fixed error thrown when you export a splatmap to a Terrain without selecting a Terrain. (1240314)
- Fixed Flip Adjustment on splatmap. (1276204)
- #### Heightmaps
- Corrected heightmap when you create Terrain using a RAW file type in the Terrain Toolbox.
- Fixed Flip Axis when you use Import Heightmap to create Terrain.
- Heightmaps can be exported in 8-bit mode from the Terrain Toolbox. (1276244)
- Terrain Toolbox heightmap export properly remaps levels.
- #### Noise Editor
- Noise Editor displays correctly when you use the Personal (light) theme.
- Noise shader import works correctly on Linux. (1188556)
- You can now open only one Export Noise window at a time. (1269540)
- Removed non-functional normalize option from the Export Noise UI.
- Unique asset path is generated when you export noise.
- Removed shader warnings from noise shaders.
- #### Terrain Splitting
- Details and Trees are preserved when you split Terrain in the Terrain Toolbox. (1248489)
- Splitting Terrain with resolution of 33x33 warns the user and allows for an alternate split mode. (1276273)
- Scenes now don't automatically save when you split Terrain in the Terrain Toolbox.
- #### Additional Fixes
- Editing the Remap Curve in the Image Filter Stack no longer throws error. (1254251)
- Reverting to values in a Terrain preset now correctly reverts to saved values.
- Base texture size now appears correctly in the Terrain Inspector drop-down menu for Terrains you create with the Terrain Toolbox.
- Fixed toggle button behavior in the Terrain Toolbox, Brushes, and Brush Mask Filters.
