com.unity.testtools.codecoverage 0.4.0-preview

com.unity.testtools.codecoverage

Notes: processedReleased November 12, 2020

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Unity Compatibility

Minimum Unity: 2019.3 (0a8)

🔄 Changes

  • Moved Code Coverage window under *Window* > *Analysis*
  • Added *Included Paths* and *Excluded Paths* as ReorderableLists in the Code Coverage window
  • *Included Assemblies* now use a single dropdown
  • Added support for `ExcludeFromCoverage` and `ExcludeFromCodeCoverage` attributes
  • Added CommandLineParser and removed dependency to internals in Test Framework
  • Implemented `{ProjectPath}` alias in `Settings.json`
  • Added Burst Compilation enabled console warning and info HelpBox with button to disable
  • Added Analytics to help improve the user experience
  • Removed the old *EditorPref* workflow from CoveragePreferences
  • Updated Report Generator to version 4.7.1
  • Refactored code; in Utils, Filtering, ResultWriter, Window and API classes
  • Added *CoverageWindow* and *Filtering* folders
  • Moved *Generate History* outside of Generate HTML Report. It is now disabled only if both Generate HTML Report and Generate Badges are not selected
  • Disabled *Generate from Last* button when there are no assemblies selected
  • Display info HelpBox when there are no assemblies selected
  • Paths are now stored with forward slashes on Windows
  • Added `CodeCoverage.VerbosityLevel` to set the verbosity level used in editor and console logs
  • Added warning about Code Coverage not being supported currently when running PlayMode tests in standalone player
  • Updated documentation and workshop to match version 0.4.0-preview