com.unity.timeline 1.2.0

com.unity.timeline

Notes: processedReleased August 7, 2019

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Unity Compatibility

Minimum Unity: 2019.3

Package Dependencies

No dependency metadata provided.

📈 Improvements

  • Scrolling horizontally with the mouse wheel or trackpad now pans the timeline view horizontally, instead of zooming.
  • Scrolling vertically with the mouse wheel or trackpad on the track headers or on the vertical scroll bar now pans the timeline view vertically, instead of zooming.

🔧 Bug Fixes

  • Fixed an issue causing info text to overlap when displaying multiple lines (1150863).
  • Fixed duration mode not reverting from "Fixed Length" to "Based On Clips" properly. (1154034)
  • Fixed playrange markers being drawn over horizontal scrollbar (1156023)
  • Fixed an issue where a hotkey does not autofit all when Marker is present (1158704)
  • Fixed an issue where an exception was thrown when overwriting a Signal Asset through the Signal Emitter inspector. (1152202)
  • Fixed Control Tracks not updating instances when source prefab change. (case 1158592)
  • An exception will be thrown when calling TrackAsset.CreateMarker() with a marker that implements INotification if the track does not support notifications. (1150248)
  • Fixed preview mode being reenabled when warnings change on tracks. (case 1151381)
  • Fixed minimum clip duration to be frame aligned. (case 1156602)
  • Fixed playhead being moved when applying undo while recording.(case 1154802)
  • Fixed warnings about localEulerAnglesRaw when using RectTransform. (case 1151100)
  • Fixed precision error on the duration of infinite tracks. (case 1156723)
  • Fixed issue where two GatherProperties call were made when switching between two PlayableDirectors. (1159036)
  • Fixed issue where inspectors for clips, tracks and markers would get incorrectly displayed when no Timeline Window is opened. (1158242, 1158283)
  • Fixed issue with clip connectors that were incorrectly drawn when the timeline was panned or zoomed. (1141960)
  • Fixed issue where evaluating a Playable Graph inside a Notification Receiver would cause an infinite recursion. (1149930)
  • Fixed Trim and Move operations to ensure playable duration is updated upon completion. (1151894)
  • Fixed options menu icon that was blurry on high-dpi screens. (1154623)
  • Track binding field is now larger. (1153446)
  • Fixed issue where an empty Timeline window would create new objects on each repaint. (1142894)
  • Fixed an issue causing info text to overlap when displaying multiple lines (when trimming + time scaling, for example). (1150863)
  • Fixed duration mode not reverting from "Fixed Length" to "Based On Clips" properly. (1154034)
  • Prevented the PlayableGraph from being created twice when playing a timeline in play mode with the Timeline window opened. (1147247)
  • Fixed issue where an exception was thrown when clicking on a SignalEmitter with the Timeline window in asset mode. (1146261)
  • A timeline will now be played correctly when building a player with Mono and Managed Stripping Level set higher than Low. (1133182)
  • The Signal Asset creation dialog will no longer throw exceptions when canceled on macOS. (1141959)
  • Fixed issue where the Emit Signal property on a Signal Emitter would not get saved correctly. (1148709)
  • Fixed issue where a Signal Emitter placed at the start of a timeline would be fired twice. (1149653)
  • Fixed record button state not updating when offset modes are changed. (1142747)
  • Cleared invalid assets from the Timeline Clipboard when going into or out of PlayMode. (1144473)
  • Copying a Control Clip during play mode no longer throws exceptions. (1141581)
  • Going to Play Mode while inspecting a Track Asset will no longer throw exceptions. (1141958)
  • Resizing Timeline's window no longer affects the zoom value. (1147150)
  • Snap relaxing now responds to Command on Mac, instead of Control. (1149144)
  • Clips will no longer randomly disappear when showing or hiding inline curves. (1141661)
  • The global/local time referential button will no longer be shown for a top-level timeline. (1080872)
  • Playhead will not be drawn above the bottom scrollbar anymore. (1134016)
  • Fixed moving a marker on an Infinite Track will keep the track in infinite mode (1141190)
  • Fixed zooming in/out will keep the padding at the beginning of the timeline (1030689)
  • Fixed marker UI is the same color and size on infinite track (1139370)
  • Fixed Disable the possibility to add Markers to tracks of a Timeline that is ReadOnly (1134463)
  • Fixed wrong context menu being shown when right-clicking a marker (1133592)
  • Fixed creation of override track to work with multiselection (1133592)

Features

  • Added ILayerable interface. Implementing this interface on a custom track will enable support for multiple layers, similar to the AnimationTracks override tracks.
  • Added "Pan" autoscrolling option in the Timeline window.
  • Enabled rectangle tool for inline curves.