com.unity.timeline 1.2.13
Notes: processedReleased February 28, 2020
Unity Compatibility
Minimum Unity: 2019.3
Package Dependencies
No dependency metadata provided.
🔧 Bug Fixes
- Fixed Performance issue where Control Tracks would resimulate during the tail of a non-looping particle clip. (1216702)
- Fixed adjacent recording clips highlighting the wrong clip. (1210312)
- Fixed timescale drawing to only draw visible lines which avoids a hang with very large clips. (1213189)
- Fixed `SignalReceiver.ChangeSignalAtIndex` incorrectly throwing exception when multiple entries are set to null. (1210877)
- Fixed a memory leak with Animation Clips in Edit mode.
- Fixed issue where changes to a Signal Receiver component in a prefab were reverted. (1210883)
- Fixed avatar mask reassignment not causing immediate re-evaluation. (1219326)
- Fixed issues related to recursive control tracks. (1178423)
- Fixed issue where using the `HideInMenu` attribute in combination with a class inheriting from `Marker` would not hide the marker from the Timeline context menus. (1221054)
