com.unity.timeline 1.2.13

com.unity.timeline

Notes: processedReleased February 28, 2020

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Unity Compatibility

Minimum Unity: 2019.3

Package Dependencies

No dependency metadata provided.

🔧 Bug Fixes

  • Fixed Performance issue where Control Tracks would resimulate during the tail of a non-looping particle clip. (1216702)
  • Fixed adjacent recording clips highlighting the wrong clip. (1210312)
  • Fixed timescale drawing to only draw visible lines which avoids a hang with very large clips. (1213189)
  • Fixed `SignalReceiver.ChangeSignalAtIndex` incorrectly throwing exception when multiple entries are set to null. (1210877)
  • Fixed a memory leak with Animation Clips in Edit mode.
  • Fixed issue where changes to a Signal Receiver component in a prefab were reverted. (1210883)
  • Fixed avatar mask reassignment not causing immediate re-evaluation. (1219326)
  • Fixed issues related to recursive control tracks. (1178423)
  • Fixed issue where using the `HideInMenu` attribute in combination with a class inheriting from `Marker` would not hide the marker from the Timeline context menus. (1221054)