com.unity.timeline 1.5.1-pre.2
Notes: processedReleased November 10, 2020
Unity Compatibility
Minimum Unity: 2019.3
Package Dependencies
- com.unity.modules.animation (1.0.0)
- com.unity.modules.audio (1.0.0)
- com.unity.modules.director (1.0.0)
- com.unity.modules.particlesystem (1.0.0)
✨ Features
- Added *Gameplay sequence* sample.
- - This sample demonstrates how Timeline can be used to create a small in-game moment, using built-in tracks.
- Added *Customization* sample.
- - This sample demonstrates how to create custom tracks, clips, markers and actions.
- Added API to improve how to get/set a `TimelineClip`'s parent track:
- - `TimelineClip.GetParentTrack` (replaces obsolete property getter)
- - `ItemsUtils.SetParentTrack` (extension method thar replaces obsolete property setter)
- Added a new `Seconds` time display mode and renamed previous Seconds mode to Timecode.
- - `TimelinePreferences.timeFormat` field,
- - `UnityEditor.Timeline.TimeFormat` enum.
- Added API for the user to clip to the track area:
- - API: Relevant member to `MarkerOverlayRegion`,
- - API: `MarkerOverlayRegion.trackRegion`,
- - API: `MarkerOverlayRegion` constructor.
📈 Improvements
- `TimelineClip` property `parentTrack` is now obsolete.
- `TimelinePreferences.timeUnitInFrames` is now obsolete.
🔧 Bug Fixes
- Fixed issue where the mouse cursor would stay stuck to a resize icon when resizing the track header. (1076031)
