com.unity.timeline 1.5.1-pre.2

com.unity.timeline

Notes: processedReleased November 10, 2020

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Unity Compatibility

Minimum Unity: 2019.3

Package Dependencies

  • com.unity.modules.animation (1.0.0)
  • com.unity.modules.audio (1.0.0)
  • com.unity.modules.director (1.0.0)
  • com.unity.modules.particlesystem (1.0.0)

Features

  • Added *Gameplay sequence* sample.
  • - This sample demonstrates how Timeline can be used to create a small in-game moment, using built-in tracks.
  • Added *Customization* sample.
  • - This sample demonstrates how to create custom tracks, clips, markers and actions.
  • Added API to improve how to get/set a `TimelineClip`'s parent track:
  • - `TimelineClip.GetParentTrack` (replaces obsolete property getter)
  • - `ItemsUtils.SetParentTrack` (extension method thar replaces obsolete property setter)
  • Added a new `Seconds` time display mode and renamed previous Seconds mode to Timecode.
  • - `TimelinePreferences.timeFormat` field,
  • - `UnityEditor.Timeline.TimeFormat` enum.
  • Added API for the user to clip to the track area:
  • - API: Relevant member to `MarkerOverlayRegion`,
  • - API: `MarkerOverlayRegion.trackRegion`,
  • - API: `MarkerOverlayRegion` constructor.

📈 Improvements

  • `TimelineClip` property `parentTrack` is now obsolete.
  • `TimelinePreferences.timeUnitInFrames` is now obsolete.

🔧 Bug Fixes

  • Fixed issue where the mouse cursor would stay stuck to a resize icon when resizing the track header. (1076031)