com.unity.timeline 1.8.8
com.unity.timeline
Source docsNotes: processedReleased January 31, 2025
🔧 Bug Fixes
- Fixed bug where the first property, when it is a collection of objects, of a TrackAsset would not be properly displayed in the inspector.
- TimelineAsset.EditorSettings.SetStandardFrameRate would incorrectly throw an ArgumentException if given a valid StandardFrameRates, this has been corrected.
- Clip blends will now be computed when using the API to add clips to tracks - IN-66759
- Improved performance when evaluating Timeline Playables with a large number of clip based Animation Tracks (TB-259)
- Updated the Gameplay Sequence sample to show materials when using the Universal and HD Render Pipelines.
