com.unity.toonshader 0.13.0-preview

com.unity.toonshader

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Notes: processedReleased December 4, 2025

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Features

  • feat: add Toon 3D as 2D shader
  • feat: assign material props when switching a material to Toon3Das2D
  • license: add explicit reference to the Unity-chan license
  • doc: add rendering paths section in the feature model doc

📈 Improvements

  • package: raise minimum Unity version requirement to 6.0
  • deps: use com.unity.film-internal-utilities@0.20.0-preview
  • sample: replace Unity-chan assets package-wide
  • sample: mention Unity-chan license inside sample description
  • sample: rename "Sample" scene to KageBall
  • sample: move UVCheckGrid texture into the common folder
  • sample: rename ToonShader scenes to UnityChan
  • sample: rename sample description and displayName strings
  • sample: update Built-in RP / URP / HDRP scenes
  • sample: disable CameraController while running tests
  • sample: reorganize floor materials grouping
  • sample: stop auto-generating materials for the Unity-chan model
  • doc: clean up Getting Started guide
  • doc: clean up Highlight documentation
  • doc: clean up Outline documentation
  • doc: clean up AngelRing documentation
  • doc: clean up Matcap documentation
  • doc: tidy the Samples documentation
  • doc: clean up Feature Difference documentation
  • doc: move MaterialConverter lower in the TOC
  • doc: put Render Pipeline Compatibility on the index page
  • doc: use "With Additional Control Maps" term in Modes page
  • doc: drop the word "Settings" from TOC entries
  • doc: lower Outline doc heading levels
  • doc: use emoji markers for feature availability
  • doc: improve grammar and clarity
  • doc: relocate HDRP box light entry under HDRP features

🔧 Bug Fixes

  • fix: share the same cbuffer for the Universal2D pass
  • fix: workaround to prevent Built-in RP code from being executed in URP/HDRP
  • fix: correct inspector documentation URLs
  • fix: drop duplicate/unused Toon and Toon(Tessellation) shader properties
  • fix: resolve deprecated UxmlFactory warnings
  • fix: warnings - FindFirstObjectByType(), GetScriptingDefineSymbols(), SetScriptingDefineSymbols()

API Changes

  • sample: delete unused materials
  • sample: remove unnecessary meta files
  • sample: delete unused Unity-chan materials for URP
  • doc: remove unused images
  • doc: remove the “What’s New” documentation pages
  • remove: strip all Raytraced Hard Shadow references