com.unity.toonshader
Docscom.unity.toonshader
Unity Toon Shader (Unity-Chan Toon Shader 3) is a toon shader for images and video that is designed to meet the needs of creators working on cel-shaded 3DCG animations. Unlike other pre-render toon shaders, all features can be adjusted in real time on Unity, which is the greatest feature of UTS. UTS has great power and makes a wide variety of character designs possible, from cel-shaded to light novel illustration styles. UTS has the 3 basic layers of Base Color, 1st Shade Color, and 2nd Shade Color, colors and textures can also accept a wide variety of customization options, such as High Color, Rim Light, MatCap (sphere mapping), and Emissive (light emission).The level of gradation (feather) between colors can also be adjusted in Unity in real-time. More precisely, View documentation above.
Known versions
30
Latest version
0.13.4-preview
First release
February 24, 2022
Release Cadence (lifetime)
Reverse Dependencies
No reverse dependencies detected.
Version History
0.8.2-preview
September 9, 2022 • Unity 2020.3+
0.8.1-preview
August 26, 2022 • Unity 2020.3+
0.7.6-preview
August 24, 2022 • Unity 2019.4+
0.8.0-preview
August 23, 2022 • Unity 2020.3+
0.7.5-preview
July 5, 2022 • Unity 2019.4+
0.7.4-preview
June 27, 2022 • Unity 2019.4+
0.7.3-preview
June 15, 2022 • Unity 2019.4+
0.7.2-preview
May 30, 2022 • Unity 2019.4+
0.7.0-preview
May 24, 2022 • Unity 2019.4+
0.6.1-preview
February 24, 2022 • Unity 2019.4+
