com.unity.transport 2.0.0-pre.3

com.unity.transport

Source docs
Notes: processedReleased November 30, 2022

Browse versions

PreviousNext

Unity Compatibility

Minimum Unity: 2022.2 (0a18)

🔄 Changes

  • It is now possible to set a window size of up to 64 for `ReliableSequencedPipelineStage` (use `NetworkSettings.WithReliableStageParameters` to modify the value). Doing so increases the packet header size by 4 bytes though, so the default value remains at 32.
  • The Soaker and Pipeline samples were removed in an effort to streamline the samples offered with the package.

🔧 Bug Fixes

  • Fixed an issue where following an IP address change, the connection to the Relay server would not be re-established properly because of a malformed bind message.
  • Fixed an issue where connecting to a Relay server on WebGL builds would fail with a `SocketException`.
  • Fixed an issue where an `InvalidOperationException` would be thrown when hosting on WebGL even if using Relay (the exception should only be thrown when not using Relay).