com.unity.web.stripping-tool 1.0.0
com.unity.web.stripping-tool
Source docsNotes: processedReleased February 14, 2025
✨ Features
- Added new Player setting fields, `managedStrippingLevel`, `il2CppCodeGeneration`, and `il2CppCompilerConfiguration`, to `WebPlayerSettings`.
- Added new class `WebBuildSettings` and made `WebPlayerSettings` to store its information.
- Added `WebPlayerSettingsScope` for easily saving and restoring Player and build settings.
- Added the new Player and build settings to the **Submodule Stripping** window.
📈 Improvements
- Package settings that deal with local file paths are now stored in `UserSettings` folder instead of `ProjectSettings` folder.
- Updated instructions in **Submodule Stripping** window and in package manual for dealing with builds that have prerequisite files for submodule stripping missing.
🔧 Bug Fixes
- Fixed bug that made it possible to load any JSON file as a profiling report which resulted in all selected submodules being deselected.
- Fixed bug in missing submodule error handling with multithreaded builds: errors were not logged/thrown in worker threads.
- Fixed bug that prevented **Add Profiling** and **Strip** to work on multithreaded builds if **Target WebAssembly 2023** was not explicitly enabled.
- Fixed bug that prevent submodule profiling to work with multithreaded builds.
