com.unity.web.stripping-tool 1.0.0

com.unity.web.stripping-tool

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Notes: processedReleased February 14, 2025

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Features

  • Added new Player setting fields, `managedStrippingLevel`, `il2CppCodeGeneration`, and `il2CppCompilerConfiguration`, to `WebPlayerSettings`.
  • Added new class `WebBuildSettings` and made `WebPlayerSettings` to store its information.
  • Added `WebPlayerSettingsScope` for easily saving and restoring Player and build settings.
  • Added the new Player and build settings to the **Submodule Stripping** window.

📈 Improvements

  • Package settings that deal with local file paths are now stored in `UserSettings` folder instead of `ProjectSettings` folder.
  • Updated instructions in **Submodule Stripping** window and in package manual for dealing with builds that have prerequisite files for submodule stripping missing.

🔧 Bug Fixes

  • Fixed bug that made it possible to load any JSON file as a profiling report which resulted in all selected submodules being deselected.
  • Fixed bug in missing submodule error handling with multithreaded builds: errors were not logged/thrown in worker threads.
  • Fixed bug that prevented **Add Profiling** and **Strip** to work on multithreaded builds if **Target WebAssembly 2023** was not explicitly enabled.
  • Fixed bug that prevent submodule profiling to work with multithreaded builds.