com.unity.xr.arfoundation 5.1.6
Source docsNotes: processedReleased February 13, 2025
Unity Compatibility
Minimum Unity: 2021.2
Package Dependencies
- com.unity.editorcoroutines (1.0.0)
- com.unity.inputsystem (1.3.0)
- com.unity.mathematics (1.2.5)
- com.unity.modules.particlesystem (1.0.0)
- com.unity.modules.ui (1.0.0)
- com.unity.modules.unityanalytics (1.0.0)
- com.unity.modules.unitywebrequest (1.0.0)
- com.unity.ugui (1.0.0)
- com.unity.xr.core-utils (2.2.1)
- com.unity.xr.management (4.0.1)
🔧 Bug Fixes
- Fixed the `SimulationRaycastSubsystem` to correctly state via `XRRaycastSubsystemDescriptor.supportedTrackableTypes` that casting rays against planes is supported in XR Simulation.
- Fixed the `SimulationSessionSubsystem` so it doesn't log an error if you call `ARSession.Reset` before the session is initialized.
- Fixed the XR Simulation point clouds implementation so that it no longer logs an error when the AR Point Cloud Manager component is disabled and then re-enabled. (ARFB-487)
- Fixed the `SimulationEnvironmentProbeSubsystem` so that [automatic placement](xref:arfoundation-environment-probes#automatic-placement) of environment probes can be enabled or disabled, as is possible on other AR platforms.
- Fixed the AR Environment Probe Manager component so that it can no longer throw an `ArgumentNullException` when you unload a scene containing one or more environment probes.
- Fixed the AR Environment Probe Manager component so that it can no longer throw an `InvalidOperationException` when you unload a scene containing one or more environment probes. (ARFB-521)
- Fixed `XRFaceSubsystem` so that it no longer creates duplicate profiler markers for its `GetChanges` implementation.
