com.unity.xr.arkit 2.1.9
Notes: processedReleased April 16, 2020
Unity Compatibility
Minimum Unity: 2019.3
Package Dependencies
🔧 Bug Fixes
- Previously, when starting an AR session with focus mode set to "Fixed", the iOS device behaved as though auto focus was enabled. Now, the device correctly respects the focus mode.
- Apps that optionally use ARKit on 32-bit iOS devices now run as expected without AR functionality.
- Fixed a crash that could occur when multithreaded rendering was enabled and Stop was called on the `XRCameraSubsystem`. In ARFoundation, this happens when the `ARCameraManager` is disabled. This happened because the textures owned by the subsystem are later manipulated on the render thread, and stopping the subsystem could invalidate the textures.
⚡ Breaking Changes
- If you receive this error:
- > We were unable to create an instance of the requested type UnityEngine.XR.ARKit.ARKitLoader. Please make sure that all packages are updated to support this version of XR Plug-In Management. See the Unity documentation for XR Plug-In Management for information on resolving this issue.
- It means you need to update to at least version 2.1.8 of the ARKit XR Plugin package.
