com.unity.xr.arkit 4.1.0-preview.9
Notes: processedReleased September 26, 2020
Unity Compatibility
Minimum Unity: 2019.4
Package Dependencies
🔄 Changes
- Static library was built with Xcode 12.0.1 (12A7300).
🔧 Bug Fixes
- Fixed issue where ARKitSettings could throw a `NullReferenceException` when checking for face tracking.
- Fixed an issue with the importer for `ARObject`s (ARKit's format for object tracking targets) which could incorrectly parse floating point numbers when the host machine used a different floating point format (e.g., swapping `,` and `.`).
- Fixed some documentation links.
- Fixed a hang in the meshing subsystem implementation caused by resource contention.
- Fixed an issue where the environment depth confidence texture was not able to be sampled in a shader. Changed the texture format from MTLPixelFormatR8Uint to MTLPixelFormatR8Unorm.
- Handle non-unit scale in the background shader when calculating depth for occlusion.
- Fixed a sporadic app freeze after an ARKit session is destroyed.
- Fix "batchmode" builds, i.e., building the iOS Xcode project from the command line. Previously, this could errornously exclude `liblibUnityARKitFaceTracking.a` from the build.
