com.unity.xr.arkit 4.2.6
Notes: processedReleased September 12, 2022
Unity Compatibility
Minimum Unity: 2020.3
Package Dependencies
📈 Improvements
- Static library was built with Xcode 13.4.1 (13F100)
🔧 Bug Fixes
- Fixed an issue where rendered frames comes out of order on iOS 16 when the app is built with multi-threaded rendering enabled in Unity.
- Fixed an issue where rendered frames comes out of order on iOS 16 when built with multi-threaded rendering enabled in Unity.
- Fixed a bug where the `HandheldARInputDevice` did not appear in the Editor's InputActions UI. Now, if you are manually configuring the **Tracked Pose Driver** component on the camera under XR Origin, you can select **AR Handheld Device > devicePosition** and **AR Handheld Device > deviceRotation** for position and rotation input bindings respectively.
- Fixed a bug where `ARKitReferenceImageLibraryBuildProcessor` could cause compile error when build target is not iOS.
