com.unity.xr.hands 1.4.3
Source docsNotes: processedReleased September 16, 2024
Unity Compatibility
Minimum Unity: 2021.3
Package Dependencies
- com.unity.inputsystem (1.3.0)
- com.unity.mathematics (1.2.6)
- com.unity.modules.xr (1.0.0)
- com.unity.xr.core-utils (2.2.0)
- com.unity.xr.management (4.0.1)
📈 Improvements
- Allows for ignoring tip-most knucle when calculating full curl when the `XRFingerShapeConfiguration`'s `minimumFullCurlDegrees3` or `maximumFullCurlDegrees3` is non-positive.
🔧 Bug Fixes
- Fixed reference direction when using `XRHandUserRelativeDirection.NoseDirection` for gesture detection.
- Fixed runtime invalidation, which resulted in crashes on some OpenXR runtimes. Runtime is invalidated when the `XrInstance` is destroyed.
- Fixed issue where XrHands would try to update hand joints with an uninitialized XrTime value of XR\_INFINITE\_DURATION.
- Updated app space change behavior for XR provider to no longer destroy hand trackers only to recreate them the next update.
