com.unity.xr.interaction.toolkit 2.0.0-pre.6
com.unity.xr.interaction.toolkit
Notes: processedReleased December 20, 2021
Unity Compatibility
Minimum Unity: 2019.4
Package Dependencies
- com.unity.inputsystem (1.2.0)
- com.unity.modules.audio (1.0.0)
- com.unity.modules.imgui (1.0.0)
- com.unity.modules.physics (1.0.0)
- com.unity.ugui (1.0.0)
- com.unity.xr.core-utils (2.0.0-pre.6)
- com.unity.xr.legacyinputhelpers (2.1.8)
🔧 Bug Fixes
- Fixed wrong offset when selecting an `XRGrabInteractable` with Track Rotation disabled. (1361271)
- Fixed `XRInteractorLineVisual` causing the error "Saving Prefab to immutable folder is not allowed". Also fixed the undo stack by no longer modifying the Line Renderer during `Reset`. (1378651)
- Fixed UI interactions not clicking when simultaneously using multiple Ray Interactors. (1336124)
- Fixed `Raycast Padding` of `Graphic` UI objects not being considered by `TrackedDeviceGraphicRaycaster`. (1333300)
- Fixed `OnEndDrag` not being called on behaviors that implement `IEndDragHandler` when the mouse starts a drag, leaves the bounds of the object, and returns to the object without releasing the mouse button when using the `XRUIInputModule` upon finally releasing the mouse button.
- Fixed runtime crashing upon tapping the screen when using AR touch gestures in Unity 2021.2 in projects where the Scripting Backend was set to IL2CPP.
- Fixed `MissingReferenceException` caused by `XRBaseInteractable` when one of its Colliders was destroyed while it was hovering over a Direct Interactor or Socket Interactor.
- Fixed obsolete message for `XRControllerState.poseDataFlags` to reference the correct replacement field name.
