com.unity.xr.interaction.toolkit 2.5.2

com.unity.xr.interaction.toolkit

Source docs
Notes: processedReleased October 6, 2023

Browse versions

PreviousNext

Unity Compatibility

Minimum Unity: 2021.3

Package Dependencies

🔧 Bug Fixes

  • Fixed an issue where the XR Ray Interactor can no longer interact with UI drag events correctly when the UI object is both a Tracked Device Graphics Raycaster and an XR Interactable. This fix introduces a property `blockUIOnInteractableSelection` to `XRRayInteractor` to control this behavior.
  • Fixed an issue where the XR Ray Interactors internal UI cache can cause error log spamming when it is not initialized or becomes null at runtime.
  • Fixed an issue where dropping a grab interactable, when scaling beyond min and max scale thresholds using an `ARTransformer`, didn't properly set the scale back within the threshold limits when Attach Ease In Time or Smooth Scale were enabled. As a part of this fix, `attachEaseInTime` and smoothing will only be considered when an `XRGrabInteractable` is selected.
  • Fixed an issue where poking UI elements with the controller poke wand did not work in the starter assets demo scene.