com.unity.xr.interaction.toolkit 2.5.4
com.unity.xr.interaction.toolkit
Source docsNotes: processedReleased April 11, 2024
Unity Compatibility
Minimum Unity: 2021.3
Package Dependencies
- com.unity.inputsystem (1.7.0)
- com.unity.mathematics (1.2.6)
- com.unity.modules.audio (1.0.0)
- com.unity.modules.imgui (1.0.0)
- com.unity.modules.physics (1.0.0)
- com.unity.ugui (1.0.0)
- com.unity.xr.core-utils (2.2.3)
- com.unity.xr.legacyinputhelpers (2.1.10)
🔧 Bug Fixes
- Fixed compilation errors on tvOS platform where `ENABLE_VR` is not defined when AR Foundation is installed. Also fixed when XR Hands is installed in the Hands Interaction Demo sample. (Backport from 3.0.0)
- Fixed `TrackedGraphicRaycaster` to clear poke interaction data when disabled. (XRIT-142) (Backport from 3.0.0)
- Fixed warning about use of deprecated `VersionsInfo.verified` by replacing with `VersionsInfo.recommended` in the Hands Interaction Demo sample in Unity 2022.2 and newer. (Backport from 3.0.0)
- Fixed the XR Interactor Line Visual from bending towards an XR Interactable Snap Volume behind UI when the valid UI hit is closest. (Backport from 3.0.2)
- Fixed tap gesture detection for selecting and spawning interactable objects in AR scenes. (XRIT-145) (Backport from 3.0.2)
- - Changed the Tap Start Position input action to remove the Tap interaction from the `tapStartPosition` binding in the Starter Assets sample `XRI Default Input Actions` asset. The sample will need to be reimported to remove the Tap interaction from the binding for taps to be functional. This change along with changes to the `XRScreenSpaceController` also fixes the selected object from staying selected and movable with the mobile device orientation for 0.2 seconds after a tap was released.
