com.unity.xr.interaction.toolkit 2.6.5
com.unity.xr.interaction.toolkit
Source docsNotes: processedReleased September 16, 2025
Unity Compatibility
Minimum Unity: 2021.3
Package Dependencies
- com.unity.inputsystem (1.7.0)
- com.unity.mathematics (1.2.6)
- com.unity.modules.audio (1.0.0)
- com.unity.modules.imgui (1.0.0)
- com.unity.modules.physics (1.0.0)
- com.unity.ugui (1.0.0)
- com.unity.xr.core-utils (2.2.3)
- com.unity.xr.legacyinputhelpers (2.1.10)
✨ Features
- Added `ToggleComponentZone` sample script to activate/deactivate the Gaze Interactor GameObjects when entering a trigger collider to prevent unintentional gaze-based selection in the rest of the scene. This component was added to the Starter Assets and implemented in the `DemoScene` at the "Gaze Interactable Objects" station.
📈 Improvements
- Changed `XRRayInteractor.TryGetHitInfo` to return the hit info of the selected interactable or highest scored interactable instead of the nearest raycast hit. (XRIT-141) (Backport from 3.1.0)
