com.unity.xr.interaction.toolkit 3.2.2
com.unity.xr.interaction.toolkit
Source docsNotes: processedReleased November 11, 2025
Unity Compatibility
Minimum Unity: 2021.3
Package Dependencies
- com.unity.inputsystem (1.8.1)
- com.unity.mathematics (1.2.6)
- com.unity.modules.audio (1.0.0)
- com.unity.modules.imgui (1.0.0)
- com.unity.modules.physics (1.0.0)
- com.unity.modules.xr (1.0.0)
- com.unity.ugui (1.0.0)
- com.unity.xr.core-utils (2.4.0)
🔧 Bug Fixes
- Fixed an issue where pinching with the Hand Interaction Profile caused the Interactables to stick to the thumb longer than desired, moving the object after a pinch was released. The `ReleaseThresholdButtonReader` sample component was updated with new default values to ensure tighter press and release when pinching. (XRIT-334) (Backport from 3.3.0)
- Fixed hand prefabs in the `Hands Interaction Demo` sample that were based on the hand models from the XR Hands `HandVisualizer` sample. The new prefabs are built as a prefab variant, allowing smoother upgrade when the underlying models are updated. (Backport from 3.4.0-pre.1)
- Fixed an issue with the `JumpProvider` continually being stuck in the `LocomotionState.Moving` state and never entering the `LocomotionState.Ended` state. (Backport from 3.4.0-pre.1)
