com.unity.xr.magicleap 3.0.0-preview.6

com.unity.xr.magicleap

Notes: processedReleased June 21, 2019

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Unity Compatibility

Minimum Unity: 2019.2

Package Dependencies

🔄 Changes

  • Fix an issue with meshing causing settings values to use garbage data
  • Add support for determining the origin controller of a touchpas gesture event
  • Fix a couple issues around proper handling of multiple controllers
  • Properly support standalone subsystems that depend on the perception system
  • Add support for standalone Planes, Raycast, and ReferencePoint subsystems
  • Update Gestures documentation
  • Fix a type collision with MagicLeap's Unity framework
  • Add initial support for custom MagicLeap settings when using XR SDK
  • Fix a couple issues that arise when using XR SDK, ML Remote, and repeatedly going in and out of playmode
  • Bump Legacy Input Helpers to 1.3.2
  • Fix an issue where timeouts from the ML Graphics API would cause the XR Display subsystem to shutdown
  • Add support for multipass rendering on Lumin hardware and on ML Remote on Windows
  • Fix an issue where XRSettings.renderViewportScale wasn't being propagated to ML's Graphics API