com.unity.xr.oculus 1.13.1-preview.1

com.unity.xr.oculus

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Notes: processedReleased February 22, 2023

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Unity Compatibility

Minimum Unity: 2020.3 (34f1)

Package Dependencies

🔧 Bug Fixes

  • Fixed a potential memory corruption issue on Rift when calculating mirror view rects
  • Resolved an issue where disconnecting a Link device then reconnecting it could result in a black screen with no input
  • Resolved an issue where `OnPostprocessBuild()` could log warnings in situations where the Oculus Android provider wasn't enabled in XR Management
  • Resolved a potential issue where read-only System Splash Screen images could cause build failures
  • Fixed a potential startup crash on Quest when app initialization is interrupted and then resumed
  • `Shared Depth Buffer` on PC should now work correctly when using `Single Pass Instanced` rendering

⚠️ Known Issues

  • `Unity.XR.Oculus.Stats.PerfMetrics` entries currently return `0` when using the OpenXR runtime, which is optionally installed with the Oculus Integration asset
  • `Unity.XR.Oculus.Stats.AppMetrics` entries currently return `0` on all Oculus runtimes
  • For both of the above, the suggested replacement is to use the profiling tools available via the Oculus Developer Hub: https://developer.oculus.com/documentation/unity/ts-odh-logs-metrics/