com.unity.xr.oculus 1.4.0-preview.1
Notes: processedReleased June 11, 2020
Unity Compatibility
Minimum Unity: 2019.3 (0f6)
Package Dependencies
- com.unity.ugui (1.0.0)
- com.unity.xr.management (3.0.6)
✨ Features
- Added `int Unity.XR.Oculus.Utils.GetFoveationLevel` to retrieve the current FFR setting for mobile
- Added `bool Unity.XR.Oculus.Performance.TrySetCPULevel(int level)` for mobile
- Added `bool Unity.XR.Oculus.Performance.TrySetGPULevel(int level)` for mobile
- Added **Low Overhead Mode** setting for mobile
- Added **Protected Context** setting for mobile
📈 Improvements
- Consolidated changelog to remove versions that were never publicly released
🔧 Bug Fixes
- Fixed an extraneous blit on mobile
- Added correct display names for Oculus devices in the Input System
- Fixed compiler warnings in DeviceLayouts.cs when using Input System 1.0.0+
