com.unity.xr.oculus 1.7.0-preview.1
Notes: processedReleased December 2, 2020
Unity Compatibility
Minimum Unity: 2019.4 (0f1)
Package Dependencies
- com.unity.ugui (1.0.0)
- com.unity.xr.management (3.2.16)
✨ Features
- Added `Phase Sync` option on Android. This enables a latency optimization technique which can reduce simulation latency by several ms, depending on application workload. This is currently disabled by default, but we encourage trying it with your projects
- Added Unity Profiler marker for `OculusRuntime.WaitToBeginFrame` to clarify time spent waiting for frame sync.
📈 Improvements
- Updated to Oculus plugin 1.55.0
- Updated AudioSpatializer plugins to 1.55.0
⚡ API Changes
- Removed `Focus Aware` option since it's now always on by default
- Removed `Protected Context` option since it only applied to Go
