com.unity.xr.oculus 2.0.2-preview.1

com.unity.xr.oculus

Notes: processedReleased June 8, 2022

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Unity Compatibility

Minimum Unity: 2020.3 (21f1)

Package Dependencies

🔧 Bug Fixes

  • Resolved an issue where Symmetric Projection was defaulting to off, not taking advantage of potential GPU perf gains
  • Changed Symmetric Projection and Subsampled Layout settings incompatibilities to be build warnings rather than errors since these aren't fatal settings issues
  • Fixed an incorrect depth texture format being requested on mobile
  • Fixed compilation errors on platforms where `ENABLE_VR` is not currently defined
  • Fixed an issue where the mirror view blit was using an incorrect source rect
  • Early engine init on mobile now looks for a boot.config entry rather than using an intent filter query, resolving potential Android app store issues

⚠️ Known Issues

  • `Unity.XR.Oculus.Stats.PerfMetrics` entries currently return `0` when using the OpenXR runtime, which is the default in the 2.x and 3.x versions of the Oculus XR Plugin package
  • `Unity.XR.Oculus.Stats.AppMetrics` entries currently return `0` on all Oculus runtimes
  • For both of the above, the suggested replacement is to use the profiling tools available via the Oculus Developer Hub: https://developer.oculus.com/documentation/unity/ts-odh-logs-metrics/