com.unity.xr.oculus 2.0.2-preview.1
Notes: processedReleased June 8, 2022
Unity Compatibility
Minimum Unity: 2020.3 (21f1)
Package Dependencies
🔧 Bug Fixes
- Resolved an issue where Symmetric Projection was defaulting to off, not taking advantage of potential GPU perf gains
- Changed Symmetric Projection and Subsampled Layout settings incompatibilities to be build warnings rather than errors since these aren't fatal settings issues
- Fixed an incorrect depth texture format being requested on mobile
- Fixed compilation errors on platforms where `ENABLE_VR` is not currently defined
- Fixed an issue where the mirror view blit was using an incorrect source rect
- Early engine init on mobile now looks for a boot.config entry rather than using an intent filter query, resolving potential Android app store issues
⚠️ Known Issues
- `Unity.XR.Oculus.Stats.PerfMetrics` entries currently return `0` when using the OpenXR runtime, which is the default in the 2.x and 3.x versions of the Oculus XR Plugin package
- `Unity.XR.Oculus.Stats.AppMetrics` entries currently return `0` on all Oculus runtimes
- For both of the above, the suggested replacement is to use the profiling tools available via the Oculus Developer Hub: https://developer.oculus.com/documentation/unity/ts-odh-logs-metrics/
