com.unity.xr.oculus 4.3.0-pre.1
com.unity.xr.oculus
Source docsNotes: processedReleased August 9, 2024
✨ Features
- Added support for Unity's new common Foveated Rendering API, with improved URP support
📈 Improvements
- Improved Symmetric Projection texture resolution calculations
🔧 Bug Fixes
- Fixed an issue with eye poses being incorrect in certain situations
⚠️ Known Issues
- `Unity.XR.Oculus.Stats.PerfMetrics` entries currently return `0` when using the OpenXR runtime
- `Unity.XR.Oculus.Stats.AppMetrics` entries return `0` on all Oculus runtimes
- For both of the above, the suggested replacement is to use the profiling tools available via the Oculus Developer Hub: https://developer.oculus.com/documentation/unity/ts-odh-logs-metrics/
- `Acceleration` and `AngularAcceleration` values on tracked poses currently return `0` when using the OpenXR runtime. This is a limitation of the OpenXR API
