com.unity.xr.oculus 4.5.2
com.unity.xr.oculus
Source docsNotes: processedReleased August 22, 2025
📈 Improvements
- Updated documentation to note recommended migration path to the OpenXR provider. Migrating to OpenXR has additional benefits including ongoing support, an active development roadmap, and cross-platform development
🔧 Bug Fixes
- Fixed the regex string when registering the OculusHMD layout inside OculusLoader.cs to include "Meta Quest" to capture newer Quest devices
- Updated the Android Minimum API Version to 29 when using Unity 6.2 and newer to match Meta's developer requirements
⚠️ Known Issues
- `Unity.XR.Oculus.Stats.PerfMetrics` entries currently return `0` when using the OpenXR runtime
- `Unity.XR.Oculus.Stats.AppMetrics` entries return `0` on all Oculus runtimes
- For both of the above, the suggested replacement is to use the profiling tools available via the Oculus Developer Hub: https://developer.oculus.com/documentation/unity/ts-odh-logs-metrics/
- `Acceleration` and `AngularAcceleration` values on tracked poses currently return `0` when using the OpenXR runtime. This is a limitation of the OpenXR API
