com.unity.xr.oculus 4.5.2

com.unity.xr.oculus

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Notes: processedReleased August 22, 2025

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📈 Improvements

  • Updated documentation to note recommended migration path to the OpenXR provider. Migrating to OpenXR has additional benefits including ongoing support, an active development roadmap, and cross-platform development

🔧 Bug Fixes

  • Fixed the regex string when registering the OculusHMD layout inside OculusLoader.cs to include "Meta Quest" to capture newer Quest devices
  • Updated the Android Minimum API Version to 29 when using Unity 6.2 and newer to match Meta's developer requirements

⚠️ Known Issues

  • `Unity.XR.Oculus.Stats.PerfMetrics` entries currently return `0` when using the OpenXR runtime
  • `Unity.XR.Oculus.Stats.AppMetrics` entries return `0` on all Oculus runtimes
  • For both of the above, the suggested replacement is to use the profiling tools available via the Oculus Developer Hub: https://developer.oculus.com/documentation/unity/ts-odh-logs-metrics/
  • `Acceleration` and `AngularAcceleration` values on tracked poses currently return `0` when using the OpenXR runtime. This is a limitation of the OpenXR API