com.unity.xr.windowsmr 2.0.3-preview.1

com.unity.xr.windowsmr

Notes: processedReleased October 3, 2019

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Unity Compatibility

Minimum Unity: 2019.3 (0a12)

🔄 Changes

  • Input System device layouts for Windows MR devices when Input System package is included.
  • Add Hand tracking support for HoloLens v2. We now expose bones for each hand when an app is using a device capable of hand tracking.
  • WindowsMR HMDs now have a user presence input feature that will inform the developer if the HMD is currently being used. Use UnityEngine.XR.CommonUsages.UserPresence to retrieve it.
  • Fix input issue where we were using the wrong frame for input data.
  • Fix depth buffer issue where we were not handling Unity rendering depth bufer in reverse Z correctly.
  • Update dependencies to handle changes in Subsystem definition.