com.unity.xr.windowsmr 2.0.3-preview.1
Notes: processedReleased October 3, 2019
Unity Compatibility
Minimum Unity: 2019.3 (0a12)
🔄 Changes
- Input System device layouts for Windows MR devices when Input System package is included.
- Add Hand tracking support for HoloLens v2. We now expose bones for each hand when an app is using a device capable of hand tracking.
- WindowsMR HMDs now have a user presence input feature that will inform the developer if the HMD is currently being used. Use UnityEngine.XR.CommonUsages.UserPresence to retrieve it.
- Fix input issue where we were using the wrong frame for input data.
- Fix depth buffer issue where we were not handling Unity rendering depth bufer in reverse Z correctly.
- Update dependencies to handle changes in Subsystem definition.
