com.unity.xr.windowsmr 5.2.2

com.unity.xr.windowsmr

Notes: processedReleased March 31, 2021

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Unity Compatibility

Minimum Unity: 2021.1 (0a4)

Package Dependencies

🔄 Changes

  • Make Game View default to Left Eye, consistent with other providers.
  • Make remoting work in Win32 apps.
  • Add remoting sample to package.
  • Support for XR Locatable Camera fully implemented. Now photos taken with an HLv2 headset will correctly inject the camera to world and projection transforms into the photo stream.
  • Fix eye tracking to work in Remoting.
  • Fix eye tracking gaze direction/rotation to be in Unity coordinate system.
  • Fix eye tracking to report in World Coordinates instead of pose relative coordinates.
  • Allow remoting to now auto connect/disconnect on Play state change.
  • Persist remoting sessions across editor sessions.
  • Fix crash on entering play mode after headset sleep.
  • Add EyeGazeTracked usage to allow for checking if gaze has or has lost tracking.
  • Update Documentation for Remoting in Editor and Runtime.