Unity 2022.3.71f1
LTSReleased Wednesday, January 14, 2026
AI Summary
PremiumUnity 2022.3.71f1 introduces several enhancements to the Version Control system, including new diff panels, property views, and improved UI elements for better workflow management. This release also addresses critical bugs in the Asset Pipeline, Editor, and Graphics, ensuring greater stability and performance for your projects.
Key Highlights
- ▸Version Control: Added a cset by cset diff panel in the branches view and a properties panel for selected changesets/shelvesets.
- ▸Graphics: Improved handling of corrupted Vulkan pipeline cache files to prevent creation failures.
- ▸Asset Bundles: Fixed a cache-related crash on iOS when loading assets.
- ▸Editor: Resolved a potential heap-buffer-overflow issue when applying prefab modifications.
- ▸Editor: Fixed Unity Editor not detecting Unity Hub installation on Linux by improving its search for desktop files.
⚠️ Known Issues
- UUM-131104 6000.0.64f1: [DX12] [Win11 ARM64] Machine crashes and restarts while trying to create a new project
- UUM-125778 Metal: Game freezes after command buffer Timeout error
- UUM-112470 Video: Fix for 2022.3.X: VideoPlayer freezes or stops on certain Android devices when enabling and disabling the Video multiple times
- UUM-114531 Vulkan: Crashes in the wild on Vulkan in CreateDepthSurfaceImpl
- ### 2022.3.71f1 Release Notes
✨ Features
- Version Control: Added a cset by cset diff panel in the branches view.
- Version Control: Added a properties panel for the selected changeset/shelveset.
- Version Control: Added branch name\(s\) to the branch deletion dialog.
- Version Control: Added empty state in the history view.
- Version Control: Added specific empty states for Pending/Incoming Changes with filters.
📈 Improvements
- Graphics: Handle case where vulkan pipeline cache file could be corrupted and cause vkCreatePipelineCache to fail.
🔄 Changes
- Editor: Changed previous fix to only happen in Editor outside of Play Mode.
- Version Control: Displayed progress indicator overlaying the view.
- Version Control: Implemented a "clever" truncation of paths.
- Version Control: Moved incoming and shelves notifications to the top bar.
- Version Control: Redesigned all the views and dialogs.
- Version Control: Redesigned the main panel to include a top breadcrumb.
- Version Control: Renamed toolbar dropdown to comply with a 120px max width limit in 6.5.
- Version Control: Show real indeterminate progress bar.
- Version Control: Updated deleted and moved overlay icons.
🔧 Bug Fixes
- UUM-120877 Asset Bundles: Fixed cache-related crash on iOS when loading assets.
- UUM-78472 Documentation: Fixed documentation on GetPixelBilinear describing the behavior in detail.
- UUM-131207 Editor: Fixed potentiel heap-buffer-overflow when applying prefabs modifications.
- UUM-96606 Editor: Fixed Unity Editor not detecting Unity Hub installation on Linux. The Editor now correctly checks both user-local \(~/.local/share/applications/\) and system-wide \(/usr/share/applications/\) locations for the Hub desktop file, and properly respects the XDG_DATA_HOME environment variable.
- UUM-128966 Graphics: Fallback to main-thread skin matrix calculation for non-optimized SkinnedMeshRenderers when serialized with "m_DirtyAABB" set to true and "Update When Offscreen" is enabled.
- UUM-128080 Version Control: Added instructions on how to disable the deep scan of local packages when a timeout occurs and the setting is enabled.
- Version Control: Fixed Editor freezes/hangs on "Reloading Domain" when entering Play Mode.
- Version Control: Fixed Project Settings window moving to background when enabling or disabling Unity VCS in the Unity Version Control Settings.
- Version Control: Fixed the delete shortcut not working on macOS.
- Version Control: Fixed the menu references to Explorer instead of Finder when running on macOS.
- Version Control: Fixed Version control icon disappearing when opening a scene or switching Play Mode.
📦 Packages Updated
📦 Packages Updated
All Changes by Category
🎬Animation(1)
📦Asset Pipeline(1)
- UUM-120877 Asset Bundles: Fixed cache-related crash on iOS when loading assets.
⚙️DOTS(1)
🔧Editor(4)
- Editor: Changed previous fix to only happen in Editor outside of Play Mode.
UUM-131207 Editor: Fixed potentiel heap-buffer-overflow when applying prefabs modifications.
Version Control: Fixed Editor freezes/hangs on "Reloading Domain" when entering Play Mode.
UUM-96606 Editor: Fixed Unity Editor not detecting Unity Hub installation on Linux. The Editor now correctly checks both user-local \(~/.local/share/applications/\) and system-wide \(/usr/share/applications/\) locations for the Hub desktop file, and properly respects the XDG_DATA_HOME environment variable.
📝General(8)
UUM-125778 Metal: Game freezes after command buffer Timeout error
UUM-114531 Vulkan: Crashes in the wild on Vulkan in CreateDepthSurfaceImpl ### 2022.3.71f1 Release Notes
UUM-78472 Documentation: Fixed documentation on GetPixelBilinear describing the behavior in detail.
- UUM-131104 6000.0.64f1: [DX12] [Win11 ARM64] Machine crashes and restarts while trying to create a new project
🎨Graphics(2)
UUM-128966 Graphics: Fallback to main-thread skin matrix calculation for non-optimized SkinnedMeshRenderers when serialized with "m_DirtyAABB" set to true and "Update When Offscreen" is enabled.
- Graphics: Handle case where vulkan pipeline cache file could be corrupted and cause vkCreatePipelineCache to fail.
📱Mobile(1)
UUM-112470 Video: Fix for 2022.3.X: VideoPlayer freezes or stops on certain Android devices when enabling and disabling the Video multiple times
📋Version Control(18)
Version Control: Updated deleted and moved overlay icons.
Version Control: Added specific empty states for Pending/Incoming Changes with filters.
Version Control: Added empty state in the history view.
Version Control: Added branch name\(s\) to the branch deletion dialog.
UUM-128080 Version Control: Added instructions on how to disable the deep scan of local packages when a timeout occurs and the setting is enabled.
Version Control: Added a properties panel for the selected changeset/shelveset.
Version Control: Fixed Project Settings window moving to background when enabling or disabling Unity VCS in the Unity Version Control Settings.
Version Control: Fixed the delete shortcut not working on macOS.
Version Control: Fixed the menu references to Explorer instead of Finder when running on macOS.
Version Control: Fixed Version control icon disappearing when opening a scene or switching Play Mode.
- Version Control: Added a cset by cset diff panel in the branches view.
Version Control: Redesigned all the views and dialogs.
Version Control: Renamed toolbar dropdown to comply with a 120px max width limit in 6.5.
Version Control: Show real indeterminate progress bar.
Version Control: Moved incoming and shelves notifications to the top bar.
Version Control: Redesigned the main panel to include a top breadcrumb.
Version Control: Displayed progress indicator overlaying the view.
Version Control: Implemented a "clever" truncation of paths.
🥽XR(2)
View original release notes: Unity 2022.3.71f1 Release Notes
