Unity 2022.3.72f1

LTSEnterprise & Industry only

Released Wednesday, February 11, 2026

AI Summary

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Unity 2022.3.72f1 focuses on stability and performance improvements across various platforms. Key updates include significant enhancements to the Adaptive Performance package, alongside fixes for editor stability, graphics, and mobile build issues. This release aims to provide a more robust development environment for game creators.

Key Highlights

  • Adaptive Performance package upgraded to version 5.1.6, bringing new features and bug fixes.
  • Fixed rare deadlock scenario in AsyncResourceUploadBlocking() during AssetBundle loading.
  • Resolved issues with custom property drawers being disposed prematurely in the Editor.
  • Addressed problems with Shadergraph nodes not being selected correctly after copy-paste or duplication.
  • Improved stability for Android builds and fixed on-screen keyboard behavior on iOS.

⚠️ Known Issues

  • UUM-125778 Metal: Game freezes after command buffer Timeout error
  • UUM-85256 Metal: macOS stutters in a minimal project in the Editor in Play Mode
  • UUM-112470 Video: Fix for 2022.3.X: VideoPlayer freezes or stops on certain Android devices when enabling and disabling the Video multiple times
  • ### 2022.3.72f1 Release Notes

📈 Improvements

  • UUM-126684 Adaptive Performance: Upgraded Adaptive Performance from 4 to 5 to add 16KB support and more useful features and bug fixes from the 5.x line.

🔧 Bug Fixes

  • UUM-122699 Android: Fixed instability in Android test "ExportGradleProjectForApk_WithSplitBinary_CreatesOBBAndShowsWarning".
  • UUM-132087 Editor: Fixed an issue where custom property drawers would be DIsposed when they were still in use.
  • UUM-126066 Graphics: Fixed rare deadlock scenario in AsyncResourceUploadBlocking\(\) occasionally happening when loading resources \(typically Textures\) from AssetBundles.
  • UUM-129367 iOS: Fixed iOS 26 logs appearing as <private> in Console app.
  • UUM-132968 iOS: Fixed on screen keyboard not reopening when using number pad or phone pad keyboard type.
  • UUM-110841 Shadergraph: Nodes are now properly selected after copy-paste or duplication.
  • Version Control: Fixed a compilation error caused by an invalid duplicated GUID in WaitForPendingOperations.cs.meta in 2.11.2.
  • Version Control: Fixed accessing Editor internals directly on versions below Unity 6.3.
  • UUM-130258 Version Control: Fixed intermittent failures in Version Control native tests on linux.

📦 Packages Updated

    📦 Packages Updated

    All Changes by Category

    📦Asset Pipeline(1)

    improvement

    com.unity.asset-manager-for-unity: 1.9.0 to 1.9.1

    🏗️Build System(1)

    fix

    UUM-130258 Version Control: Fixed intermittent failures in Version Control native tests on linux.

    ⚙️DOTS(1)

    improvement

    com.unity.burst: 1.8.27 to 1.8.28

    🔧Editor(3)

    fix

    UUM-132087 Editor: Fixed an issue where custom property drawers would be DIsposed when they were still in use.

    fix

    Version Control: Fixed accessing Editor internals directly on versions below Unity 6.3.

    improvement

    UUM-85256 Metal: macOS stutters in a minimal project in the Editor in Play Mode

    📝General(15)

    improvement

    com.unity.collab-proxy: 2.11.2 to 2.11.3

    improvement

    com.unity.microsoft.gdk: 1.4.4 to 1.5.0

    improvement

    - UUM-125778 Metal: Game freezes after command buffer Timeout error

    improvement

    - com.unity.adaptiveperformance: 4.0.1 to 5.1.6

    improvement

    com.unity.addressables: 1.28.1 to 1.28.2

    improvement

    com.unity.ide.rider: 3.0.38 to 3.0.39

    improvement

    com.unity.inputsystem: 1.17.0 to 1.18.0

    improvement

    com.unity.purchasing: 4.14.0 to 4.14.2

    improvement

    com.unity.scriptablebuildpipeline: 1.23.2 to 1.23.3

    improvement

    com.unity.services.analytics: 6.2.0 to 6.2.1

    improvement

    com.unity.profiling.systemmetrics.mali: 1.1.0 to 1.1.1

    improvement

    com.unity.memoryprofiler: 1.1.9 to 1.1.10

    improvement

    com.unity.dt.app-ui: 1.0.2 to 1.3.5

    improvement

    com.unity.microsoft.gdk.tools: 1.4.4 to 1.5.0

    improvement

    com.unity.microsoft.gdk.discovery: 1.1.0 to 1.2.0

    🎨Graphics(2)

    fix

    UUM-110841 Shadergraph: Nodes are now properly selected after copy-paste or duplication.

    fix

    UUM-126066 Graphics: Fixed rare deadlock scenario in AsyncResourceUploadBlocking\(\) occasionally happening when loading resources \(typically Textures\) from AssetBundles.

    📱Mobile(7)

    fix

    UUM-132968 iOS: Fixed on screen keyboard not reopening when using number pad or phone pad keyboard type.

    improvement

    com.unity.mobile.android-logcat: 1.4.6 to 1.4.7

    improvement

    com.unity.mobile.notifications: 2.4.2 to 2.4.3

    fix

    UUM-129367 iOS: Fixed iOS 26 logs appearing as <private> in Console app.

    improvement

    com.unity.adaptiveperformance.samsung.android: 4.0.2 to 5.1.0

    improvement

    UUM-112470 Video: Fix for 2022.3.X: VideoPlayer freezes or stops on certain Android devices when enabling and disabling the Video multiple times ### 2022.3.72f1 Release Notes

    fix

    - UUM-122699 Android: Fixed instability in Android test "ExportGradleProjectForApk_WithSplitBinary_CreatesOBBAndShowsWarning".

    Performance(2)

    improvement

    - UUM-126684 Adaptive Performance: Upgraded Adaptive Performance from 4 to 5 to add 16KB support and more useful features and bug fixes from the 5.x line.

    improvement

    com.unity.performance.profile-analyzer: 1.2.3 to 1.3.1

    📋Version Control(1)

    fix

    Version Control: Fixed a compilation error caused by an invalid duplicated GUID in WaitForPendingOperations.cs.meta in 2.11.2.

    🥽XR(4)

    improvement

    com.unity.xr.hands: 1.7.2 to 1.7.3

    improvement

    com.unity.xr.arkit: 5.2.0 to 5.2.2

    improvement

    com.unity.xr.arfoundation: 5.2.0 to 5.2.2

    improvement

    com.unity.xr.arcore: 5.2.0 to 5.2.2

    View original release notes: Unity 2022.3.72f1 Release Notes