Unity 2022.3.72f1
LTSEnterprise & Industry onlyReleased Wednesday, February 11, 2026
AI Summary
PremiumUnity 2022.3.72f1 focuses on stability and platform-specific improvements. Key updates include significant enhancements to the Adaptive Performance package, crucial fixes for Android and iOS mobile development, and editor stability improvements, particularly around custom property drawers and graphics resource loading.
Key Highlights
- ▸Adaptive Performance package upgraded to 5.1.6, bringing new features and bug fixes.
- ▸Fixed rare deadlock scenarios when loading resources (like Textures) from AssetBundles.
- ▸Resolved issues with VideoPlayer freezing on certain Android devices.
- ▸Addressed custom property drawers being disposed prematurely in the editor.
- ▸Improved Shadergraph node selection after copy-paste or duplication.
⚠️ Known Issues
- UUM-125778 Metal: Game freezes after command buffer Timeout error
- UUM-85256 Metal: macOS stutters in a minimal project in the Editor in Play Mode
- UUM-112470 Video: Fix for 2022.3.X: VideoPlayer freezes or stops on certain Android devices when enabling and disabling the Video multiple times
📈 Improvements
- UUM-126684 Adaptive Performance: Upgraded Adaptive Performance from 4 to 5 to add 16KB support and more useful features and bug fixes from the 5.x line.
🔧 Bug Fixes
- UUM-122699 Android: Fixed instability in Android test "ExportGradleProjectForApk\_WithSplitBinary\_CreatesOBBAndShowsWarning".
- UUM-132087 Editor: Fixed an issue where custom property drawers would be DIsposed when they were still in use.
- UUM-126066 Graphics: Fixed rare deadlock scenario in AsyncResourceUploadBlocking() occasionally happening when loading resources (typically Textures) from AssetBundles.
- UUM-129367 iOS: Fixed iOS 26 logs appearing as \ in Console app.
- UUM-132968 iOS: Fixed on screen keyboard not reopening when using number pad or phone pad keyboard type.
- UUM-110841 Shadergraph: Nodes are now properly selected after copy-paste or duplication.
- Version Control: Fixed a compilation error caused by an invalid duplicated GUID in WaitForPendingOperations.cs.meta in 2.11.2.
- Version Control: Fixed accessing Editor internals directly on versions below Unity 6.3.
- UUM-130258 Version Control: Fixed intermittent failures in Version Control native tests on linux.
📦 Package changes in 2022.3.72f1
- com.unity.adaptiveperformance: 4.0.1 to 5.1.6
- com.unity.adaptiveperformance.samsung.android: 4.0.2 to 5.1.0
- com.unity.addressables: 1.28.1 to 1.28.2
- com.unity.burst: 1.8.27 to 1.8.28
- com.unity.collab-proxy: 2.11.2 to 2.11.3
- com.unity.ide.rider: 3.0.38 to 3.0.39
- com.unity.inputsystem: 1.17.0 to 1.18.0
- com.unity.mobile.android-logcat: 1.4.6 to 1.4.7
- com.unity.mobile.notifications: 2.4.2 to 2.4.3
- com.unity.performance.profile-analyzer: 1.2.3 to 1.3.1
- com.unity.purchasing: 4.14.0 to 4.14.2
- com.unity.scriptablebuildpipeline: 1.23.2 to 1.23.3
- com.unity.services.analytics: 6.2.0 to 6.2.1
- com.unity.xr.arcore: 5.2.0 to 5.2.2
- com.unity.xr.arfoundation: 5.2.0 to 5.2.2
- com.unity.xr.arkit: 5.2.0 to 5.2.2
- com.unity.xr.hands: 1.7.2 to 1.7.3
- com.unity.profiling.systemmetrics.mali: 1.1.0 to 1.1.1
- com.unity.memoryprofiler: 1.1.9 to 1.1.10
- com.unity.dt.app-ui: 1.0.2 to 1.3.5
- com.unity.microsoft.gdk: 1.4.4 to 1.5.0
- com.unity.microsoft.gdk.tools: 1.4.4 to 1.5.0
- com.unity.microsoft.gdk.discovery: 1.1.0 to 1.2.0
- com.unity.asset-manager-for-unity: 1.9.0 to 1.9.1
All Changes by Category
📦Asset Pipeline(1)
🏗️Build System(1)
UUM-130258 Version Control: Fixed intermittent failures in Version Control native tests on linux.
⚙️DOTS(1)
🔧Editor(3)
UUM-132087 Editor: Fixed an issue where custom property drawers would be DIsposed when they were still in use.
Version Control: Fixed accessing Editor internals directly on versions below Unity 6.3.
UUM-85256 Metal: macOS stutters in a minimal project in the Editor in Play Mode
📝General(15)
UUM-125778 Metal: Game freezes after command buffer Timeout error
🎨Graphics(2)
UUM-126066 Graphics: Fixed rare deadlock scenario in AsyncResourceUploadBlocking() occasionally happening when loading resources (typically Textures) from AssetBundles.
UUM-110841 Shadergraph: Nodes are now properly selected after copy-paste or duplication.
📱Mobile(7)
UUM-129367 iOS: Fixed iOS 26 logs appearing as \<private> in Console app.
UUM-132968 iOS: Fixed on screen keyboard not reopening when using number pad or phone pad keyboard type.
UUM-122699 Android: Fixed instability in Android test "ExportGradleProjectForApk\_WithSplitBinary\_CreatesOBBAndShowsWarning".
UUM-112470 Video: Fix for 2022.3.X: VideoPlayer freezes or stops on certain Android devices when enabling and disabling the Video multiple times
⚡Performance(2)
UUM-126684 Adaptive Performance: Upgraded Adaptive Performance from 4 to 5 to add 16KB support and more useful features and bug fixes from the 5.x line.
📋Version Control(1)
Version Control: Fixed a compilation error caused by an invalid duplicated GUID in WaitForPendingOperations.cs.meta in 2.11.2.
🥽XR(4)
View original release notes: Unity 2022.3.72f1 Release Notes
