Unity 6000.0.67f1
LTSReleased Wednesday, February 4, 2026
AI Summary
PremiumUnity 6000.0.67f1 addresses several graphical and 2D-related issues, including a fix for Metal validation errors and improvements to ShaderGraph's swizzle node. This release also resolves a Tile Palette panning bug and enhances the clarity of scripting API documentation.
Key Highlights
- ▸Fixed a crash related to Metal validation errors when resolving MSAA memoryless depth buffers.
- ▸Improved ShaderGraph's swizzle node behavior to ensure input and output slots accurately reflect the swizzle mask.
- ▸Resolved an issue where users could continue panning the Tile Palette window even after their pointer left the window.
- ▸Fixed a bug in 2D painting where using an empty brush could clear tiles at the origin.
- ▸Enhanced the description for worldToGUIPoint and OnDrawGizmos API behavior in scripting documentation.
⚠️ Known Issues
- UUM-132182 6000.0.55f1,6000.3.0a4: Crash on RaiseException when creating a multiplayer room while toggling UI
- UUM-132342 6000.1.0a2,6000.0.64f1: Single-pass stereo rendering shows only Skybox when entering Play mode
- UUM-131962 6000.3.0b1,6000.0.65f1: Editor freezes when QualitySettings.maxQueuedFrames is set to 1 and DX12 is used
- UUM-131071 6000.5.0a4: Profiler (Standalone) window doesn’t open
- UUM-125284 IL2CPP: [iOS] [Android] External library generics fail during IL2CPP build
- UUM-130881 iOS: Rendering freezes and UnityGfxDeviceWorker crash when Show Splash Screen is enabled and Project is built using Unity as a Library
- UUM-125778 Metal: Game freezes after command buffer Timeout error
- UUM-85256 Metal: macOS stutters in a minimal project in the Editor in Play Mode
- UUM-121453 Metal: [iOS] Screen flashing after the iOS splash screen
- UUM-126803 Platform Audio: [Windows] Crash on AudioManager::InitFMOD when performing various actions in the Editor
- UUM-132677 : Editor memory leak when entering and exiting Play Mode in a blank URP project
- ### 6000.0.67f1 Release Notes
📈 Improvements
- UUM-120808 Shadergraph: Added an issue where the swizzle node's input slot could end up in a bad state. Changed behavior so that the node's input and output slot always reflect the swizzle mask.
🔧 Bug Fixes
- UUM-128709 2D: Fixed issue where the user paints with an empty brush at any position and clears the Tile at \(0, 0, 0\).
- UUM-128466 2D: Fixed issue with the Tile Palette window where a user can continue panning the Tile Palette window if the user's pointer leaves the Tile Palette window while panning and deactivates panning outside of the Tile Palette window.
- Documentation: Fixed links to the Create a Profiler module page.
- Editor: Improved description of `worldToGUIPoint` and `OnDrawGizmos` API behavior.
- UUM-125478 Graphics: Fixed crash with Metal Validation error on resolving MSAA memoryless depth buffer.
- UUM-127287 uGUI: Fixed masking for UI elements orphaned by destroying a Canvas with overrideSorting=true.
- Version Control: Fixed a compilation error caused by an invalid duplicated GUID in WaitForPendingOperations.cs.meta in 2.11.2.
- Version Control: Fixed accessing Editor internals directly on versions below Unity 6.3.
📦 Packages Updated
📦 Packages Updated
- com.unity.charactercontroller: 1.4.1 to 1.4.2
- com.unity.animation.rigging: 1.4.0 to 1.4.1
- com.unity.collab-proxy: 2.11.2 to 2.11.3
- com.unity.ide.rider: 3.0.38 to 3.0.39
- com.unity.inputsystem: 1.17.0 to 1.18.0
- com.unity.mobile.android-logcat: 1.4.6 to 1.4.7
- com.unity.performance.profile-analyzer: 1.2.3 to 1.3.1
- com.unity.services.analytics: 6.2.0 to 6.2.1
- com.unity.testtools.codecoverage: 1.2.6 to 1.3.0
- com.unity.xr.hands: 1.7.2 to 1.7.3
- com.unity.profiling.systemmetrics.mali: 1.1.0 to 1.1.1
- com.unity.multiplayer.tools: 2.2.6 to 2.2.7
- com.unity.ai.navigation: 2.0.9 to 2.0.10
All Changes by Category
🎮2D(2)
- UUM-128709 2D: Fixed issue where the user paints with an empty brush at any position and clears the Tile at \(0, 0, 0\).
UUM-128466 2D: Fixed issue with the Tile Palette window where a user can continue panning the Tile Palette window if the user's pointer leaves the Tile Palette window while panning and deactivates panning outside of the Tile Palette window.
🎬Animation(1)
🏗️Build System(1)
UUM-131071 6000.5.0a4: Profiler (Standalone) window doesn’t open
🔧Editor(4)
UUM-126803 Platform Audio: [Windows] Crash on AudioManager::InitFMOD when performing various actions in the Editor
Version Control: Fixed accessing Editor internals directly on versions below Unity 6.3.
UUM-131962 6000.3.0b1,6000.0.65f1: Editor freezes when QualitySettings.maxQueuedFrames is set to 1 and DX12 is used
UUM-85256 Metal: macOS stutters in a minimal project in the Editor in Play Mode
📝General(8)
UUM-125778 Metal: Game freezes after command buffer Timeout error
🎨Graphics(5)
UUM-132677 : Editor memory leak when entering and exiting Play Mode in a blank URP project ### 6000.0.67f1 Release Notes
UUM-132342 6000.1.0a2,6000.0.64f1: Single-pass stereo rendering shows only Skybox when entering Play mode
UUM-130881 iOS: Rendering freezes and UnityGfxDeviceWorker crash when Show Splash Screen is enabled and Project is built using Unity as a Library
- UUM-120808 Shadergraph: Added an issue where the swizzle node's input slot could end up in a bad state. Changed behavior so that the node's input and output slot always reflect the swizzle mask.
UUM-125478 Graphics: Fixed crash with Metal Validation error on resolving MSAA memoryless depth buffer.
📱Mobile(2)
UUM-121453 Metal: [iOS] Screen flashing after the iOS splash screen
🌐Networking(2)
- UUM-132182 6000.0.55f1,6000.3.0a4: Crash on RaiseException when creating a multiplayer room while toggling UI
⚡Performance(2)
📜Scripting(2)
UUM-125284 IL2CPP: [iOS] [Android] External library generics fail during IL2CPP build
Editor: Improved description of `worldToGUIPoint` and `OnDrawGizmos` API behavior.
🖼️UI(1)
UUM-127287 uGUI: Fixed masking for UI elements orphaned by destroying a Canvas with overrideSorting=true.
📋Version Control(1)
Version Control: Fixed a compilation error caused by an invalid duplicated GUID in WaitForPendingOperations.cs.meta in 2.11.2.
🗺️World Building(1)
🥽XR(1)
View original release notes: Unity 6000.0.67f1 Release Notes
