Unity 6000.3.6f1
LTSReleased Thursday, January 29, 2026
AI Summary
PremiumUnity 6000.3.6f1 focuses on stability and usability improvements across various modules. Key fixes include addressing UI issues, enhancing the build system, and resolving editor performance problems. This release also updates several core packages, bringing their latest enhancements and fixes.
Key Highlights
- ▸Fixed an issue where the Scroll Rect would lose inertia on certain display resolutions.
- ▸Resolved a null exception in Text when using multi-threading within the Editor.
- ▸Improved the Package Manager by fixing the progress indicator for UPM package updates.
- ▸Updated the Input System package to version 1.18.0.
- ▸Fixed sprite loading issues within the UI Toolkit.
⚠️ Known Issues
- UUM-132332 6000.0.54f1: 100% crash rate when loading two profiler captures in the Profile Analyzer compare tool
- UUM-132182 6000.0.55f1,6000.3.0a4: Crash on RaiseException when creating a multiplayer room while toggling UI
- UUM-131104 6000.0.64f1: [DX12] [Win11 ARM64] Machine crashes and restarts while trying to create a new project
- UUM-132342 6000.1.0a2,6000.0.64f1: Single-pass stereo rendering shows only Skybox when entering Play mode
- UUM-131198 6000.3.0a1: Last selected asset before docking Animation window gets selected when a domain reload occurs
- UUM-132303 6000.3.0a1: [WinEditor] Editor "freezes" after focus loss when Search native DialogBox is up
- UUM-131962 6000.3.0b1,6000.0.65f1: Editor freezes when QualitySettings.maxQueuedFrames is set to 1 and DX12 is used
- UUM-131707 6000.5.0a1,6000.3.2f1: Crash with multiple stack traces when using DX12 and selecting all spline knots
- UUM-130881 iOS: Rendering freezes and UnityGfxDeviceWorker crash when Show Splash Screen is enabled and Project is built using Unity as a Library
- UUM-125778 Metal: Game freezes after command buffer Timeout error
- UUM-121453 Metal: [iOS] Screen flashing after the iOS splash screen
- UUM-126803 Platform Audio: [Windows] Crash on AudioManager::InitFMOD when performing various actions in the Editor
- UUM-130083 SRP Templates: Removed VR Module dependency prevents URP Sample from compiling
- UUM-130350 uGUI Controls: [iOS][Android] OnSubmit event is triggered indefinitely on UGUI Input Field after dismissing keyboard on mobile
- UUM-132677 : Editor memory leak when entering and exiting Play Mode in a blank URP project
- UUM-132415 : Silent crash when importing SVG files
- ### 6000.3.6f1 Release Notes
🔧 Bug Fixes
- UUM-131941 Adaptive Performance: Fixed logging on nondevelopment build for adaptive performance.
- STO-3747 Editor: Changed toolbar elements max-width to fix elements that are too small.
- UUM-128666 Editor: Fixed BIDI wrapping overflow.
- UUM-132168 Editor: Fixed null exception in Text when using multi-threading.
- Editor: Fixed \| UGUI
- UUM-99716 Fixed issue where Scroll Rect would lose inertia on some display resolutions.
- UUM-128719 Editor: The Linux editor will now create the preferences folder on starting the editor if it doesn't exist. If it cannot be created, an error will be written to Editor.log.
- UUM-131458 Multiplayer: Multiplayer Play Mode "Local Instances" list appears empty and throws an ArgumentNullException when Android Support is installed but Android SDK is not linked to the Unity Editor.
- UUM-115289 Package Manager: Fixed the issue where the progress indicator doesn't work when updating UPM packages on Asset Store.
- UUM-131361 UI Toolkit: Fixed sprite loading.
📦 Packages Updated
📦 Packages Updated
All Changes by Category
🎬Animation(2)
UUM-131198 6000.3.0a1: Last selected asset before docking Animation window gets selected when a domain reload occurs
📦Asset Pipeline(1)
UUM-115289 Package Manager: Fixed the issue where the progress indicator doesn't work when updating UPM packages on Asset Store.
🏗️Build System(2)
🔧Editor(8)
UUM-131458 Multiplayer: Multiplayer Play Mode "Local Instances" list appears empty and throws an ArgumentNullException when Android Support is installed but Android SDK is not linked to the Unity Editor.
UUM-132303 6000.3.0a1: [WinEditor] Editor "freezes" after focus loss when Search native DialogBox is up
UUM-131962 6000.3.0b1,6000.0.65f1: Editor freezes when QualitySettings.maxQueuedFrames is set to 1 and DX12 is used
UUM-126803 Platform Audio: [Windows] Crash on AudioManager::InitFMOD when performing various actions in the Editor
STO-3747 Editor: Changed toolbar elements max-width to fix elements that are too small.
UUM-128666 Editor: Fixed BIDI wrapping overflow.
UUM-132168 Editor: Fixed null exception in Text when using multi-threading.
UUM-128719 Editor: The Linux editor will now create the preferences folder on starting the editor if it doesn't exist. If it cannot be created, an error will be written to Editor.log.
📝General(5)
UUM-132415 : Silent crash when importing SVG files ### 6000.3.6f1 Release Notes
UUM-125778 Metal: Game freezes after command buffer Timeout error
UUM-131707 6000.5.0a1,6000.3.2f1: Crash with multiple stack traces when using DX12 and selecting all spline knots
UUM-131104 6000.0.64f1: [DX12] [Win11 ARM64] Machine crashes and restarts while trying to create a new project
🎨Graphics(4)
UUM-130083 SRP Templates: Removed VR Module dependency prevents URP Sample from compiling
UUM-132677 : Editor memory leak when entering and exiting Play Mode in a blank URP project
UUM-132342 6000.1.0a2,6000.0.64f1: Single-pass stereo rendering shows only Skybox when entering Play mode
UUM-130881 iOS: Rendering freezes and UnityGfxDeviceWorker crash when Show Splash Screen is enabled and Project is built using Unity as a Library
📱Mobile(1)
UUM-121453 Metal: [iOS] Screen flashing after the iOS splash screen
🌐Networking(2)
UUM-132182 6000.0.55f1,6000.3.0a4: Crash on RaiseException when creating a multiplayer room while toggling UI
⚡Performance(2)
- UUM-132332 6000.0.54f1: 100% crash rate when loading two profiler captures in the Profile Analyzer compare tool
🖼️UI(3)
UUM-131361 UI Toolkit: Fixed sprite loading.
Editor: Fixed \| UGUI<br> UUM-99716 Fixed issue where Scroll Rect would lose inertia on some display resolutions.
UUM-130350 uGUI Controls: [iOS][Android] OnSubmit event is triggered indefinitely on UGUI Input Field after dismissing keyboard on mobile
View original release notes: Unity 6000.3.6f1 Release Notes
