com.unity.2d.animation 10.0.0

com.unity.2d.animation

Source docs
Notes: processedReleased March 6, 2023

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Unity Compatibility

Minimum Unity: 2023.1

Package Dependencies

Features

  • Scene overlays for manipulating Sprite Resolver's category and label.

🔧 Bug Fixes

  • Fixed an issue where undoing vertex painting results in a displaced mesh. (case DANB-334)
  • Fixed an issue where "System.ArgumentException" thrown when opening sprite Prefab with Script. (DANB-335)
  • Fixed an issue where IKEditorManager updates even when there are no active IK Manager 2Ds in the Scene. (case DANB-348)
  • Fixed SpriteResolver does not animation with animation clip when upgrading from 2020.3. (case DANB-375)
  • Fixed an issue where IKGizmos will throw an exception in the editor when IKSolver has an unassigned Solver in its list. (case DANB-373)
  • Fixed IMGUIContainer:ProcessEvent error occurs when selecting a PSD embedded SpriteLibraryAsset as a Main Library of another Sprite Library Asset. (case DANB-379)
  • Fixed Sprite Resolver inspector not updating its previews when the category is set externally to 'No Category'. (case DANB-390)

Features

  • Ability to change Sprite Skin's root transform and bone transforms from a script.

Features

  • Ability to reset Sprite Skin's bind pose by script.