com.unity.2d.animation 10.2.2

com.unity.2d.animation

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Notes: processedReleased November 17, 2025

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Unity Compatibility

Minimum Unity: 6000.0

Package Dependencies

🔧 Bug Fixes

  • Prevent overlap between label and object field, and ellipsize long names (DANB-1154)
  • Ask whether to save when Editor Theme or Editor Font changes and there are unsaved changes in Sprite Library Editor (DANB-1165)
  • Fix bone drag and drop to preserve skeleton-wide order in Visibility window. (DANB-1120)

📈 Improvements

  • Allow pasting sprite data between sources and destinations with different sprite counts.

🔧 Bug Fixes

  • Fix the icon quality of Sprite Swap Overlay Window. (DANB-988)
  • Fix NullReferenceException error thrown by the Sprite Library Editor window when entering Play Mode with Game View maximised (DANB-1019)
  • Fixed Dynamic-Batching / Skinning is broken. (DANB-1037)
  • Fix the issue where disposing SpriteSkin component with Object.DestroyImmediate is not safe in PolySpacial. (DANB-993)
  • Fix unresponsive scrolling in Sprite Library Editor grid view after adding multiple labels. (DANB-1091)
  • Restore bone references in SpriteSkin correctly when switching between sprites with and without bone settings, even if AutoRebind is disabled. (DANB-1127)
  • Fix chain length in FABRIK and CCD IK Solvers to not exceed the number of connected bones. (DANB-1119)
  • Fix NullReferenceException error thrown by the Sprite Library Editor window (DANB-1019)